Team blockers in Infection?

Discussion in 'Halo and Forge Discussion' started by Flame Sama, May 14, 2016.

  1. Flame Sama

    Flame Sama Ancient
    Senior Member

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    I want to make a sort of Snipers Vs Stunters map a la GTA V. Example here: https://youtu.be/3u8HHWx-mMU

    I have a platform with ramps leading up to it but there's no way to keep the humans locked on the platform while allowing 'zombies' in Warthogs to enter. I tried using attacker and defender blockers and they just seem to block everything.

    Is there some specific setup for Infection or no? I already have an honor rule in place so the zombies don't get boarded, I'd like to avoid a second one.
     
  2. REMkings

    REMkings BIOC
    Forge Critic Senior Member

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    I've had this issue as well. The reason it's happening, is because Infection is - at this point - regarded as a Neutral, or Free for All gametype. This means that team spawning doesn't function and that the invisible blockers you used are basically blocking everyone instead of only the humans (or red team).

    Unfortunately, this is something that needs to be addressed to the Multiplayer team of 343 Industries, because it doesn't have anything to do with a forge bug but rather with the labeling of the gametype. I'm going to write a post in the Forge Bug Report thread so we can forward the message to 343i.
     
  3. WagglyBeef

    WagglyBeef Legendary

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    I believe you could do it with normal team slayer...
     

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