I'm sure many of us have him in our friend list, so if he's online during TCOJ times, I'd be willing to bet he'll get an invite or two. Or three. Or lots.
Actually you are both right, he didnt say he wasnt going to play with us anymore just that he wasnt posting on here. And memberships for tcoj dont even exist anymore anyway
I see a lot of potential in Ricochet. I think it needs to be played more on arena maps built specifically for it though; playing it on competitive maps takes away some of the charm, in my opinion, even though the maps we played it on were both good.
Yeah i agree, i will definitely be setting up some ricochet in the next lobby. Its so so similar to Grifball but i find grifball repetitive as hell. The fact you can fight over the ball is awesome.
Putting my feedback into their appropriate threads now. Go look for yours. If i cant find a preview thread it will appear here in this thread.
I got on late, so I only got to play Dinosaur and Guerilla - but Dinosaur is always a good time. I found a couple of new paths (for me) on Chronmeister's Guerilla, which was a blast. Plus, POD graced me with a binary rifle at the end. Hopefully I will be able to get on sooner next week.
cool games, nice to kick some level 130's asses lol. I was a bit worried at first when I saw the level gap between me and other player, but I think I actually did much better than in my previous TCOJ maps were good and well forged overall, it would be pretty hard to find real flaws with most of them, especially with just one game. my main complaint would be that they really didn't look memorable. they didn't really stand out from other halo 4 maps (other good maps at least). I realized that enabling the magnum as a starting weapon on my map was a mistake, it worked well on this map. so well that I felt there was no incentive going for other weapons. though the light rifle was slightly stronger. I didn't expect the damage increase to make the magnum that lethal. I also played ricochet for the first time. it is interesting. I had a very hard time locating the ball (skull?) I could easily find the carrier, but once I killed him, couldn't find where the ball dropped. I remember being a bit annoyed in that map with water and bridges, it often seemed not very convenient to reach the upper level without a jetpack.
Sorry I couldn't be there last week, sounds like it was a good lobby anyways. I'll be attending the next one and, if there's any room, I'd like to test my race map again please.
Signup for TCOJ lobby 3/9/2013 This is the signup thread for The tuesday night TCOJ lobby! Do You like playing Halo 4? Yes? Good. Do you like customs? Yes? Good! Do you like your customs lobby to have awesome, handsome, schmexy people in it? Yes? Unlucky on that one, then. But we run this lobby every Tuesday night regardless of how fugly or repellent we are to women, and if you want to grab some good customs on new and cool forge maps, or more importantly test your own, then drop your name, gamertag or even a map link, and you will get into the most regular and friendly testing lobby going. We aim for between 6-10ppl, usually we run 4v4s. Alternatively send me a message or friend request on XBL, GT: Juanez Sanchez, and I will add you or send you an invite to the lobby 10-15 minutes before it begins. The lobby starts at 7pm est, 12am gmt, give or take 10 minutes. HOST GT: Juanez Sanchez Attendees/Maps: 1. Murdocktheepic 2. Juanez Sanchez 3. Alex 4. Nutduster 5. Beemer 6. Hissinwings 7. Fauch 8. Chronmeister 9. coIdFUSI0N 10. Reserves: 1. 2. 3. 4.
I wont be able to make it tomorrow but I do have a map I'd like tested if anyone who doesn't have a map to test wants to use their spot for me. The thread is HERE. I'd really appreciate it thanks
Thanks a lot man. I forgot to mention this but be sure to use the BR gametype which is in the thread or you can download it HERE. Sorry about that
We have a lot of interest this week!! You all rock. Like i said before, dont think of this group as being exclusive, we welcome absolutely everyone and we just wanna play some customs on raw maps. Or finished maps. Whatever.