Tactical

Discussion in 'Reach Gametypes' started by Charvak 023, Jan 18, 2011.

  1. Charvak 023

    Charvak 023 Ancient

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    Yo,this is my first standalone game type,there are 2 variations of it (Normal and Hardcore)

    This game type was made to resemble modes in other games like battlefield,as such it has loadouts which are extremely varied.
    This game type is meant to give people who like things such as sniping,destroying vehicles and other stuff.So like if you always would like to snipe but the sniper rifle is with someone else you can just select the loadout to snipe or if there's a vehicle rampaging just choose demolition and lazer dat foo.This encourages less tank whores and etc.

    The loadouts are:

    Corpsman

    AR Primary
    GL Secondary
    1xfrag 1xplasma
    Sprint AA

    Scout

    Snipe Primary
    Magnum Secondary
    1xfrag 1xplasma
    Camo AA

    Demolition

    PP Primary
    Splazer Secondary
    1xfrag 1xplasma
    Lock AA

    Medic

    Spiker Primary
    PR Secondary
    1xfrag 1xplasma
    Bubble AA

    Marksman

    Dmr Primary
    Magnum Seconday
    1xfrag 1xplasma
    Holo AA



    The hardcore version has the same loadouts BUT the camo and the hologram is replaced with sprint and armor lock with evade.
    The differences are that there is no shields BUT you are immune to headshots because the dmr would have been overpowered.The medic class is more useful in hardcore and the demolition class is pretty much useless in maps without vehicles.

    LINKYS
    Normal:
    Bungie.net : Halo Reach : File Details
    Hardcore:
    Bungie.net : Halo Reach : File Details

    Please tell me any changes that would be good.
    I have tested this gametype with 4 people and plays well with even 2 players.
     
    #1 Charvak 023, Jan 18, 2011
    Last edited: Jan 18, 2011

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