I need help scripting two switches that spawn 60 seconds apart. What I am trying to do is have two switches open and close a door. So I have the door close on match start with the open switch on the wall. The problem though is that the close switch spawns at start too. I have the script saying on match start despawn but it's still there. I think the problem is with my delays though. I have been using pigs to set a 5 second delay from open switch pressed and then no delay when switch close is pressed. Want I am wanting to happen is once the open switch is pressed it will despawn and 60 seconds later just the closed switch will spawn. Then after closed switch is pressed it will despawn and 60 seconds later the open switch will spawn etc. etc etc. I have got it to work like this by using pigs as well to delay the spawns but it is not working at match start. So any ideas on how to achieve this? Is there any way to have a switch send two different signals every other time pressedIf you need to know the specific scripts I used for the switches, pigs, and doors I can look them up too.
Put a script on the closing door switch to just say "On round start -> Despawn" That should fix your issue.