Swat Storage Created by Xicemike and Faceplanter7774 Supported Gametypes: Slayer Team Slayer Map Description This is my 3rd map on Forgehub. Swat Storage is a map inspired by the level: The Storm and yes it is original. Any Non-Objective Swat works well as Shotty Snipe. The Map is the UNSC Ammo Storage Compartment. Quick and Stable Shooting will have an advantage because this map requires just that. I hope you like this map, I Know I did _________________________________________________ Overview 1 Overview 2 Overview 3 _________________________________________________ Thanks to Faceplanter7774 Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
looks good 3/5 could be interlock to make it look better and you could turn the boxes upside down for a soother path
first off congratulations on correctly posting your map the first time second i am glad to see a swat map because i feel like everyone only wants to play infection when i play custom games 7/10 you should interlock it
at the end of your pictures it asks me if fish get thirsty... i would fix that... good map tho 8/10 id say
um well as far as layout goes its pretty good. it seems like there would be a lot of tight space action, which is fun for swat as long as there is a balanced long range hall or two, which i notice you have in there. the main suggestion for improvement is to interlock more. merge your bridges into the boxes (stack 2 dumpsters + lay a bridge on top flat, its the perfect height to merge w/ a box). other than that, its a nice map 7.8/10.
wow, this looks pretty good, interlocking would be nice, but i too on my first map post didnt have interlocking and once i learned i made a second version and it got much better ratings, a 5 star i believe. anyways, check out how in our Forging 101 section of ForgeHub. Right now a 6/10 for me.
i understand that you didnt flip the boxes for a "storage" effect, but interlocking and box flipping is nessesary for a good map, and this looks kinda like another default foundry. sorry.
good job on correctly posting your first map it looks fine, interlocking would be more aesthenically pleasing, and make for better gameplay, layout seems decent. 3/5
this is just a whole bunch of double boxes stacked on top of each other quiet frankley you suck at making maps give it the **** up you are so gay
Shut up you gay noob lets see you make a better map. I love this map i had a great time helping you too! thanks for putting me into the credits lol
Thanks for the comments and tips. i made a map called Closer Combat and its interlocked thanks to u all