Sub-Compound Created by Trentzombee & aRambling Dunce Supported Gametypes: APOCALYPSE-Custom Gametype Map Description Hello Forgehub and welcome to my first post! Today I bring you Sub-Compound, a very tactical infection map that requires an immense amount of strategy and communication. It is located on Rat's Nest and consists of about a quarter of the main tunnel and all of the inside tunnels. The goal for the humans is to survive for a full five minutes. Sounds easy? HUMANS As a human you start with an SMG and in a small tunnel with the zombies hot on your trail. You must immediatly get moving. You do not have recharging sheilds and must use custom powerups to heal you. Tips -Stick together -Communication is vital -Formulate a startegy before the round starts -Don't count on anything to happen ZOMBIES As a zombie you start off very close to the humans. There is a teleporter to help you flank. If you spawn in a dark cavern you are the boss zombie. The boss zombie's item spawn 180 secs in so if you spawn up there before that than just leave. The boss zombie is armed with active camo and two firebombs and can be a real game changer if used correctly. Tips -Use horde tactics -Flank and confuse -Rush at the beggining to try and weaken them GAMETYPE APOCALYPSE is a gametype where your main goal is to survive for 5 minutes and become the last man standing. Below are important attributes... Humans 90% Speed 150% Gravity 200% Damage Resistance No recharge No radar No Waypoint Zombies 50% Zombie Count 200% Speed 75% Gravity Enhanced Radar 200% Sheild Recharge 90% Damage Resistance MAP Most of the main point of the map are in the first paragraph. All of the weapons on the map are never respawn. Most strong weapons are located near zombie entrances. Below is the weapons list.. +3 Assault Rifles Low ammo +4 Battle Rifles Low ammo +2 Maulers No clips +1 Shotgun No clips +1 Sniper Rifle Low ammo +1 Rocket Launcher Low ammo +2 Smgs +2 Spikers Low ammo +2 Magnums +3 Machine gun turrets +3 Trip Mines +1 Radar Jammer +1 Mongoose, Warthog, Chopper Yes, It seems that I went heavy on the weapons but trust me it works out good. Now onto Pictures. Trust me these pctures don't really show much though. The real glory in this map is the gameplay. Human Spawn Near Human Spawns, Start of Main Tunnel End of Main Tunnel Center Room Random Room W/ Turret Well That's it Enjoy and Download!!! http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=108188364 THE MAP http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=108226609 THE GAMETYPE Sorry for the crappy links.
i would make the wall in the picture with the chopper bigger because given any chance, people will break out of the map other than that it looks very nice
Ahhhhh I know jumping is fantastic but sacrafices were made and jumping was one of them. If anyone downloads this map can they test it with a large group of friends and give feedback? All off my friends are addicted to MW2 . . . .