Map Description Struck Harmonious is a medium-ish sized symmetrical map made for competitive play. Its rather unique layout has origins back to my Halo 3 forging days; it was one of many designs I scrapped midway through ( I actually only forged one map from the ground up in H3, having started and stopped on many, many designs) Upon the arrival of Reach, I decided to look back and "revive" one of my H3 designs that showed alot of promise, and thus Struck Harmonious was born. At this stage, the map is pretty much done, it just needs a bit more playtesting to wheedle out any spawning or weapon balance issues. Picture time! Overview Blue base (Yes, that shield is one way) Red Side (Shotguns overthere BTW) Shotgun close-up (Blue side) Plasma launcher + back lift (If you squint, you can see sword spawn/double lift ) Top side ( Sorry for the wall taking up half of the pic) If you want a more intimate view of the map, send me a PM asking for a link. Im pretty sure the fine line between map preview and release is the included link