Sandbox Stone Crest

Discussion in 'Halo 3 Competitive Maps' started by Bubba John, Apr 26, 2009.

  1. Bubba John

    Bubba John Ancient
    Senior Member

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    Stone Crest is a small symmetrical map that works with all team based game types, best with teams of 4-6.

    Assault Rifle x 4
    Battle Rife x 4
    Shotgun x 2

    Sniper Rifle x 2
    SMG x 4
    Spiker x 2
    Plasma Rifle x 2
    Needler x 2
    Covenant Carbine x 2
    Mauler x 2
    Frag Grenade x 2 sets
    Plasma Grenade x 2 sets
    Bubble Shield x 1

    [​IMG]

    [​IMG]

    [​IMG]

    DOWN LOAD STONE CREST
     
  2. ABQ Maxington

    ABQ Maxington Ancient
    Senior Member

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    looks very cleanly made and could be pretty fun. doesnt look like blocking off some of the tunnels at either end would work but ill give a dl and try it out
     
  3. iTz Longshot

    iTz Longshot Ancient
    Senior Member

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    tahts a pretty interesting map, seems kinda open out in the middle. i do like where you placed the color orbs for some reason, sets off a good glow, but not exactually see-able during gameplay. with the size and open area, maybe put a small more amount of BR's? i dont know, thats just my idea. but good job with the map.
     
  4. TheClubhouse

    TheClubhouse Ancient
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    I really like this map. Very original. I'll download it, play it and let you know...
     
  5. skillkill119

    skillkill119 Ancient
    Senior Member

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    OMG really good and even better it gave me an idea for later
     
  6. MousseMooseROCKS

    Senior Member

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    From first look, your map looks pretty interesting, it is very good looking and interesting.

    However the are quite a lot of problems in this map. Most importantly, the map flow looks really bad. I think it could be a lot better if you took out all of the wall, slits in the map so the sides and the middle will have good flow.

    It would also help if you didn't keep the map flat. High ground is good because it allows for more interesting gameplay. I don't think you should try to add high ground to this map because anyone in the middle of the map could be killed more easily.

    There is also a bit of a problem with the cover in this map. People on the sides of a base would have a big advantage over enemies in the middles of the bases. Try adding some cover around there so anyone who needs to be there has a fighting chance.

    If you don't understand some of the terms, look at the bottom half of this:
    http://www.forgehub.com/forum/teste...ld-mission-statement-all-references-here.html

    You have good forging skills, but you need to use them to make something more well thought out.
     

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