Hey, everybody, it's AMALGAMATIQN again, and I have a 'sequel' to my Extreme Headhunter gametype called 'Stalkers'. In this gametype, you start out with all energy swords, 50% Damage Resistance, and invisibility (good camo). When you are a skull carrier, you get poor camo, and when you are the max skull carrier, you get no camo and get a waypoint for identification. But, as the max skull carrier, you are not left to be slaughtered easily - you get a plasma pistol and 300% damage modifier, making it easier to mow down your invisible foes. There are also three skull drop points, each of which move at intervals of 15 seconds, making it a fun, fast-moving, skillful yet casual and fun gametype for you to play and enjoy... and I hope you do! Please leave your comments! -AMALGAMATIQN