Stairway of H03 This is a map that most people call "Okay, but a tiny bit nooby." But, iwould say its an ok map. There is one base at the bottom, 2 ways to get to the top, i didnt close it off, but its decent becaus you can get back in. and here are some pics!Theres a game type based off of Juggernaut too! Overwiew of stairway Foolin' around Stairway of H03 DL URL http://www.bungie.net/forums/posts.aspx?h3fileid=32887696 King's Stairway DL URL http://www.bungie.net/forums/posts.aspx?h3fileid=32965813
Hmmm, this looks maybe even too small for 1v1. I would add some more pics, and maybe add on to the map. The turret also doesn't look like it is in the best position (especially for how small the map is). Keep in mind that turrets have a limited field of view, and can mess with the balance of your maps.
Is this for 1v1? Oh dear, this is terribly small, even for a 1v1 map. Also, a turret on a map this small is overpowered out the wazzoo!
i agree with them your map needs to definetly be expanded on and maybe get rid of or make the turrent never spawn and have it spawn 3 minutes into gave
please don't double post sgt. your map looks pretty decent. but why didn't you block off the top, i'm sure you had a lot of money left over to cover it. also where are the sender nodes(teleporters) at, all i see are receiver nodes.
I think you might need 3 embedded pics... anyway, this looks like it is exceedingly easy to block off. You probably should if you have a gravity hammer on the map, which distorts gravity and lets you boost upwards.
as stated b4 i would extend the map and to the kid who says this looks like his map, he probobly didn't copy it on purpose but it is a pretty common idea and he thought he would be the first one to do it. no harm done.