Stairs

Discussion in 'Halo and Forge Discussion' started by Zeta Arcadee, Aug 29, 2008.

  1. Zeta Arcadee

    Zeta Arcadee Ancient
    Senior Member

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    I've had this problem ever since I made my first Foundry map, Powder Keg (which I should probably release). So this problem happens is whenever I make a multi-level map. I put up all the ground level walls and scenery and stuff, and plop the stairs down where I want them. But when I start on the second floor, I have to put the floor on the ground level walls. I usually make the floor with double walls or bridges. Yet because of this whenever I walk up the stairs, I have to jump in order to properly walk upstairs.

    Using my awesome MS Paint skills, I've made a picture for you to understand better.

    [​IMG]

    You have to jump to get from the stairs to the second floor, and it's very annoying and with ForgeHub's NEEDS MOAR INTERLOCKING standards (gosh guys ^_^) it would probably ruin the whole map. Is there anyway to fix this without Saving and Quitting every piece of the floor into the ground level walls?
     
  2. Ryan. K.

    Ryan. K. Ancient
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    Why just not Save & Quit? Just make sure you have it in the right position and lower it a bit, you could also do that and at the same time Interlock it with the Stairs.
    You also could stack up two other Stairs up on it's side, because I believe it will be as high as the Stairs.

    I hope it'll work.
     
  3. Zeta Arcadee

    Zeta Arcadee Ancient
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    Hmm... I'll try that. Thanks.
     

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