Specter

Discussion in 'Halo and Forge Discussion' started by SpecterCody, Mar 22, 2011.

  1. SpecterCody

    SpecterCody Ancient
    Senior Member

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    Hey guys, this is my latest design that I for once drew on paper then recreated in Halo. Its a radially symmetrical team map that is designed to balance the ghost as a weapon. There are plenty of mechanisms in place to prevent the ghost from being over powered even though it has the ability to traverse 80% of the map. Here are a few pics.

    layout

    [​IMG]

    overview

    [​IMG]

    central bunker

    [​IMG]

    base overview

    [​IMG]

    ghost garage

    [​IMG]



    I'll have a video and more details soon!
     
    #1 SpecterCody, Mar 22, 2011
    Last edited: Mar 23, 2011

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