Specter V0.1 Map Description Specter mainly is a map designed for every gametype except for Infection and Juggernaut. It was original just a map I toyed around with, trying out new techniques and building upon in the past five months in the making. At first I wanted to build a house in the middle of the map, it then slowly expanded from there. Also this map has been updated to V0.1, which includes scenary and better balance of weapons. This is the final version which includes almost gametype design for extreme fast paced fun. I used the Interlocking Technique for almost all aspects of the map. If you managed to get out of the map, I placed some Grav Lifts so you can get back in. Below this will be the list of all gametype that are included in the map, which will be default and soon custom made. Weapons and Equipments Weapons Included: X2 Magnums X2 Plasma Pistols X2 Plasma Rifles X2 Spiker X2 SMG X2 Shotgun X1 Covenant Carbine X1 Battle Rifle X1 Needler X1 Energy Sword Equipment Included: X2 Frag Gernades X2 Plasma Gernades X2 Spike Gernades X2 Power Drainers X1 Bubble Shield X1 Regenerator X1 Overshield Supported Gametypes Team Gametypes Include: Team Slayer Eliminatio Team Objective Gametypes Include: Team Oddball Lowball Team King Mutli Flag One Flag Tank Flag Attrition CTF Assault Neutral Bomb One Bomb Attrition Bomb Flag Rally VIP One Sided VIP Escort Influential VIP FFA Gametypes Include: Slayer Duels FFA Objective Gametypes Include: Oddball Ninjaball Crazy King Mosh Pit Specter Screen Shots Sword Diva Room Dueler's Cross Alley of Shame Tunnel of Death Outer Limits Bungie.Net Users Quotes Jacob1818 "Great Map!!!!!!!!!! I played it with my friends and we had an amazing time. Keep up the good work." Bombsaway137 "This map looks like one of the better maps i've seen in.. who knows how long!!! I can't wait to try it! 5/5" Bungie.net Users Rate: 4/5 (22 Ratings) Bungie.net User Downloads: 54 Please comment and rate this map if you download this map. ---> Download <---
spitfire stop flaming, you do it to everyones map. ryu, great map, we played it yesterday and it seems like you've changed a lot of weapons and such since then, pretty cool.
Well it was really simple changes that improvement the atmosphere to the map while not taking away the gameplay value. I took out the rocket launcher and sniper then moved the weapons around a bit. Second floor would be dueler's heaven, considering it holds a majority of all dueling weapons. I also left the overshield and almost brought in the invisiblity, but that is too much with the sword.