Okay some of you know im doing a conquest map in the crypt. Descended Vale, well its done except for the fact that for some un odd reason after the first round of conquest ends on the second round at least 1 defender spawns on the crypt floor, not on a designated spawn. And yes all my spawns are set either Attacker or Defender, with Starting points at both bases. Also i added respawn areas, its not needed for conquest but i felt like it would help. Is that the problem or what. I really don't want to have to scrap this map, it has taken me for ever to do and now that it's done this **** happens. BTW if your inetested in what this map looks like the link is in my sig.
Just a suggestion, not very favourable one, but if you cant pin point the problem I would recommend deleting all the spawns/spawn areas/starting points. When I say all I mean search around the outside of your map and the crypt floor for any spawn items as well. Hope you get it fixed.
Delete spawn areas, they are pointless/overkill, when all spawn points are set to the correct team. Sometimes if start points do not have enough flat area around them to spawn the entire team at the correct spacing it will overload and spawn people somewhere else; the same will happen if the spawn points are too close together. I actually suggest placing 16 spawn points at each base spaced significantly apart, and removing start points; or placing another start point well in front of the other.