If you look at the title, it's fairly obvious I'm basing this off of Assassin's Creed. Well, this is an obstacle course map, and most of the jumps and tricks are based off of assassin's creed. I've stopped working on this for a while, I might pick it up later but for now I'm putting it up for adoption. So the map starts off here for now, I haven't made a starting area. Big jump Pretty tricky jump, you need to hug the wall here The first wall climbing jump Another big jump leading to a wall climb Slide jump onto the first checkpoint First checkpoint Overview All OLN objects are still here So yeah that's the map so far, everything is still pretty messy. Leave a comment if you want to try to pick up where I left off. The only request I make is that you do not ruin the building urban style theme by having random floating objects an such. What I imagined was after the second checkpoint you would have to climb a very high tower or something which leads to the epic drop into the wheelbarrow. My idea for the gametype was to have it king of the hill and have the last jump be an epic drop into a wheelbarrow made of pallets or something, so when you drop you would fall through the 'hay' and win.
Looks cool , im gonna try and think of something i can do with this, looks like halo's edge or whatever it was...