Water Facility Ok, I'm just going to post this as if it was like a map post. I give you map that I'm working on and I need help with Ideas on what else to put around the map and an Expert on Geo-Merging to help me with the map, Who ever volenteers to help me will get +rep from me as a token of my thanks. I want the map to be setup for 4-10 players. The map is about 40% done and has nice geo-merging on it. The central structure has everything geo-merged. Everything on the map has been either Geo-Merged or Interlocked together. I'll show you some pictures of the map to show you how much I've done so far. Like I said, The map is about 40% done due to school, Homework, me being on the computer, and Going outside to hang out with my friends. I started the map on Monday, 29th September and I'm now making this thread on 1st of October. I will also be needing a couple of testers willing to play Team Slayer, 1-Flag and 1-Bomb on the map so I'll have gameplay pictures up. I am hoping to get this Done before 31st October. (A.K.A Halloween) The map is built on Foundry and I want it to use up the main warehouse part of Foundry, The big room. The alleyways and to separate sections of Foundry will be blocked off too. I know that the geo-merging is'nt straight so don't post about it telling me, Also, if Anyone trys to recreate what I have built, I Will report you and -rep you. Thanks for taking a look at my upcoming map. There is also a money glitch on so I have infinite moneyz! EDIT: I have made another stucture with a geo-merged double box open (So that your able to hop on it) and there are 2 interlocked double boxes. More pics coming soon. EDIT2:Map is fully finished!! Pictures of map are here!!!
hmmm... nice idea... looks like it will meet NO.1 of map breakability (actually having blocked-off sections)
Dude you've got it all wrong, The unused parts of the map will be blocked off when the map is finished. Hopefully, The map will be un-escapable.
no, im right, im simply stating that this can be a target for us map-breakers, as it has walls/boundries
Well, I've used all the double box opens and still have 12 double boxes left. So yes, I'll be using walls but I'll be making them high so that the map is un-escapable. I'll be adding more pictures of the map whenever I get a structure finished or anyhting, Oh yes, The massive pipe you see, with the interlocked custom powerups, I just have to geo-merge a double box into the wall and the massive pipe will be done. ^_^ Does anyone have any ideas on what to put around the map, I'll be needing at least 9 testers, So please post a comment saying that you'd like to be a tester, Thanks everyone. Also, when the map is finished, I'll leave a link on this page to download it and bring you to the thread link here on ForgeHub.
forge discussion and this is kind of like showing off your map, so if any mods get mad I warned ya! The map in general looks really good though hitman, are you going to get testing anytime soon?
What happened to the other map you were working on? Anyway this one seems pretty awesome and the Geo Merging looks outstanding. I guess I'm going to wright another huge post .
Looking at this map it looks really good so far. I didn't see any comments on the geomerged double walls used as ramps, so I thought I should notice them. I know how hard it is to get them perfect with no bump, so you did a very nice job on those, and that piller structure on the right side of the first picture is a great idea and I might even put one in my next map! I love the look of the map so far, so finish it! I want to play it! Lol. (Did you use the money glitched map? I noticed the wraith in the back and the spawn point, just curious).
Yeah, there is a money glitch on the map and it's finished, I might post it tomorrow or even later. There are fence boxes and on the other side of them there's all UNSC and covenant vehicles. I'll post as soon as I get a chance. The map is made for every team gametype and plays well with Team Slayer and Multi team.