Solstice FFA

Discussion in 'Halo 3 Competitive Maps' started by Prophet of Heresy, Oct 21, 2008.

  1. Prophet of Heresy

    Senior Member

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    Solstice FFA
    Created by prophetofheresy


    Set up for slayer oddball and KOTH. Inspired by all of the maps I have made in the past 3-7 players

    Base: Foundry



    Supported Gametypes:


    • King of the Hill
      Oddball
      Slayer
    Description:It is completely symmetrical, except for the two back bases which only differ in design but not purpose there is tons of cover. The weapons are in ideal places. ( The snipers do not respawn to prevent camping or spawn-killing) You can not reach the Overshield or Camo that are seen in the pictures and here are the weapons:
    Battle Rifle x
    Carbine x2
    Sniper Rifle x2
    Plasma Rifle x2
    Spiker x2
    Plasma Grenades x8
    Frag Grenades x4


    Forging 101:

    Floating Objects
    [Instant Respawn
    [Immovable Objects
    Effective Spawn Placement
    Interlocking Objects
    Objects Merged with Map Geometry



    Solstice Overview
    [​IMG]

    Back A
    [​IMG]

    Back B
    [​IMG]

    Back Center
    [​IMG]


     
  2. pinohkio

    pinohkio Ancient
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    this looks neat. the idea is abit over done but i like the merging and interlocking.
    also i like the things in the corners but i recommend you flip the bridge.
    and maybe make this work for 5-9 people scince it is the main part of foundry. other than that it looks good, you have a bit of cover you have multiple structers, you have a weapon list and you post ids up to standards.
    4/5 and good job i can see this took alot of work
     
  3. Love Slice

    Love Slice Ancient
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    Cool layout. I could use another good FFA map right now. The small structure in the back corner (by the door) looks nice, and unique. The merges and interlocks look good as well.

    Edit: I did a forge through, and the map feels pretty nice. I do have a little criticism though. The doors that you jump off of to get on the slanted boxes (seen in pic 2 and 3) are a little hard to use. You must come to a complete stop before you jump, or else you bounce off the top of the box. That can get annoying in a game. Also, I find it strange that the whole map is symmetrical, except for the bases.

    Good job overall, can't wait to play a game on it.
     
    #3 Love Slice, Oct 21, 2008
    Last edited: Oct 21, 2008
  4. Pennywiez

    Pennywiez Ancient
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    hey great job uiit looks very good. that aside there is great interlocking and it seems pretty smooth although the gameplay eh i dont know it looks like its going 2 b k but i will just have to dl and find out. one thing you should fix though is a very small thing and that is mabey intelock the doors into those single boxes so that grenades dont get stuck but other than that this map is pretty good 4.5/5
     
  5. bobsagetismyhro

    bobsagetismyhro Ancient
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    I reeally like the layout on However it looks like all the action might might be only on one side. I would put the really strung weapons on the side of the map. The interlocking is great however and the geomerging is okay. 4.5/5
     
  6. RejectedSnail

    RejectedSnail Ancient
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    Dood this map looks great!
    I think that you should make a team slayer one of it....MLG too...
    Looks great...maybe change the little structures in the corners and it might flow a little better....
    4/5
     
  7. Re Amplify

    Re Amplify Ancient
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    This map looks great.
    I personally think it would be a great symmetrical MLG map instead of FFA. But its your map and it looks like its great FFA also.
    Keep up the work, its wonderful.
     
  8. iTz Longshot

    iTz Longshot Ancient
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    nice FFA map. i liek the interlocking that you have, nice idea and form for the sinlge box and then a around 45* angle double box above is (yea * is now going to stand for degrees in this comment) i also like the look of back A way in the corner, looks interesting. good job
     
  9. Prophet of Heresy

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    It is in the back floating on a wall near the vertical stairs.
    Also I do plan on making a v2.
     
  10. TDavisss

    TDavisss Ancient
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    some really good forging techniques are used in this map it looks like. There is some really good interlocking. And I have been waiting for a good FFA map so I'll download.
     
  11. Prophet of Heresy

    Senior Member

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    If you guys would please rte the map tht would be great so it can eep a good rating. I also discovered that door problem, early in the making process and I was going to fix it but I completely forgot about it.
    llolololl
     

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