This is my first competitive map for halo reach, it is an inversely symmetrical map, set up for slayer and CTF. It is loosely inspired by narrows, but is definitely not a remake. There are lots of interesting lines of sight, and I feel it plays well on reach. I have played a few 2v2s, 3v3s and a couple of 4v4s on it, and have got a lot of good feedback. I would definitely like more feedback from people who play on it . None of the spawns are in direct view of top mid, and the spawn system seems to have worked pretty well so far, but in this version there are a few spawn areas that I haven't tested yet, so feedback on the spawns specifically would be appreciated. Weapon List: 2 x Sniper 1 x Rockets 1 x Plasma Pistol 4 x Magnum 2 x Needle Rifle 4 x DMR 4 x Frag Grenade 4 x Plasma Grenade CLICK TO DOWNLOAD Overview Side View Top Mid From top mid towards a base Bottom Mid View from sniper spawn Inside a base Flag Side Snipe side View from flag side The jump to bottom mid from flag (you can do this with the flag in a similar way to green jump on the pit) CLICK TO DOWNLOAD Hope you like it
I made a sketch-up that i never released based on a X shape map. I will DL and comeback with some feedback