Solaria

Discussion in 'Reach Competitive Maps' started by tsukuyomi9002, Dec 9, 2010.

  1. tsukuyomi9002

    tsukuyomi9002 Forerunner

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    Ok, this is my first map Im submitting.

    Description: Battle for control over "Fort Solaria". Reccomended for SWAT, Slayer and SlayerPro. (2-8 players)

    This Map is built above the giant room. It uses mostly "natural" cover and objects. This map was made with the SWAT game-type in mind. Here are a few images to get a view of the map

    [​IMG]

    Red Team side, showing you the unique red spawns. Kill ball is for decoration only.

    [​IMG]

    Blue Team Side, once again showing spawns and the kill ball. There machine gun turrets on both sides of the map on top of the team bases.

    [​IMG]

    This is the Far side of the map, showing the Natural cover i put in.

    Notes: There are weapon spawns.

    2x assault rifle
    1x Shotgun
    1x plasma launcher (replaced with rockets in Slayer-Pro)
    2x Magnum
    1x Sniper Rifle
    4x Frag Grenades
    4x plasma Grenade
    1x grenade launcher

    now this is version 1.04, if i get some replies about stuff i'll see what i can do to put them in and fix anomalies during the forge process.
     
    #1 tsukuyomi9002, Dec 9, 2010
    Last edited by a moderator: Dec 9, 2010
  2. firedrone8

    firedrone8 Forerunner

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    theres not enough cover on the walkways to the killball dish. in swat, i'd never go there. put some stuff on the walkways there. also add some on the center building. really, add cover evrywere
     

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