Hello there, I am just wondering what you guys do to get objects to rotate smoothly, ive expiremnted lightly with some concepts but it doesn't seem to work to great. What I am trying to do is simple and does not involve a lot of objects. I need to get the tip of this pyramid to spin, if successful I might experiment with adding a bit more flare.
Physics based movement using joints instead of scripts. Go onto THIS MAP. Go underneath the map under the spinning Vex thingy to get a visual as to how it works
Thank you, I kind of understand how people did it but I had trouble finding a good example that can be applied to what i was doing.
Update-It was easy to replicate Thank you https://gameclipscontent-d3019.xbox..._=1512258317_7264f788afeedcd39ee2bf8c320663a4
there are a few techniques... a nudge, a physics script on a hinge, and a non-phys script on a radial formula. I have been busy with other stuff but I plan to document all of the options in a video soon. with credit (where possible) to the one who came up with the technique (i have been speaking with them)