SM Circuit

Discussion in 'Reach Race Maps' started by rid3relite, Jan 2, 2011.

  1. rid3relite

    rid3relite Forerunner
    Senior Member

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    [​IMG]
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    I present my first Forgehub map, SM Circuit. This map covers almost all of Tempest, utilizing both forge objects and natural terrain. I wanted to deviate a little from the general style of floating racetracks and base this map mostly on the ground, with easy- to medium-difficulty jumps and turns. The map supports 2-6 players for Race only.

    Note
    When players spawn, they are inside a box with a counter in front of them. 3 overshields spawn 5, 10, and 15 seconds into the game to let players know when a ramp will spawn (16 seconds) to begin the race. Also, there a only a few kill boundaries on the map (only in places where it would take a while to return to the track). Some of the map can be explored without kill boundaries blocking the player (but there's really no point).

    Images
    Race start
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    Difficult turn into chute[​IMG]

    Banked turn 1
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    Cave 1
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    Jump 1
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    Banked turn 2
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    Switchbacks
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    Cave 2
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    Cave 2 exit
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    Two-way jump
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    Turnaround
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    Skybridge
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    Lap finish
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    Action Shots
    Starting area
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    Ramp
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    Switchbacks
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    Two-way jump
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    Skybridge
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    Download
    In case you missed it, download here.
     
    #1 rid3relite, Jan 2, 2011
    Last edited: Jan 2, 2011
  2. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    This has almost tempted me to DL the map pack, but none of my friends have it.... Awesome map, and I like how you made it for Tempest and not just a floating race track. I love the use of the 5x1 flats. Good job buddy!
     

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