I present my first Forgehub map, SM Circuit. This map covers almost all of Tempest, utilizing both forge objects and natural terrain. I wanted to deviate a little from the general style of floating racetracks and base this map mostly on the ground, with easy- to medium-difficulty jumps and turns. The map supports 2-6 players for Race only. Note When players spawn, they are inside a box with a counter in front of them. 3 overshields spawn 5, 10, and 15 seconds into the game to let players know when a ramp will spawn (16 seconds) to begin the race. Also, there a only a few kill boundaries on the map (only in places where it would take a while to return to the track). Some of the map can be explored without kill boundaries blocking the player (but there's really no point). Images Race start Difficult turn into chute Banked turn 1 Cave 1 Jump 1 Banked turn 2 Switchbacks Cave 2 Cave 2 exit Two-way jump Turnaround Skybridge Lap finish Action Shots Starting area Ramp Switchbacks Two-way jump Skybridge Download In case you missed it, download here.
This has almost tempted me to DL the map pack, but none of my friends have it.... Awesome map, and I like how you made it for Tempest and not just a floating race track. I love the use of the 5x1 flats. Good job buddy!