Slaps Map Overheads

Discussion in 'Halo and Forge Discussion' started by SgtSlaphead, Sep 10, 2018.

  1. SgtSlaphead

    SgtSlaphead Talented
    Forge Critic Senior Member

    Messages:
    419
    Likes Received:
    1,490
    Thought I'd share all the overheads I work on in this thread. My intention is that over time this will become an archive of map layouts from which designs can easily be documented, hopefully providing a source of inspiration and insight into the way we perceive and plan maps. I'll update this thread as and when I finish drawings, feel free to contact me if you want to see a layout of your own presented as an overhead image!

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  2. qrrby

    qrrby Waggly piece of flesh
    Senior Member

    Messages:
    1,970
    Likes Received:
    4,438
    I'll save you months of heartache and resist the urge to ask you for one of mine haha
     
    II SEGA USA II and SgtSlaphead like this.
  3. qrrby

    qrrby Waggly piece of flesh
    Senior Member

    Messages:
    1,970
    Likes Received:
    4,438
    For real tho, that's one of the things I liked about mcc. Sweaty top downs of maps that I know and love in ways I've never seen before.

    Opened up my eyes for how I draw out my own (they're usually pretty closed because WEEEEEEEEEED)
     
    GrayishPoppy210 and SgtSlaphead like this.
  4. CommanderColson

    CommanderColson Forerunner
    Forge Critic Senior Member

    Messages:
    418
    Likes Received:
    890
    Wow! Scavenger looks great!
     
  5. ZombieDyer

    ZombieDyer Legendary

    Messages:
    992
    Likes Received:
    920
    Ight, so these are the overheads for the ground and first floor of my Infection map "inflection".

    Key:
    Lime Square: lift
    Orange Arrow: Direction and trajectory of lift
    Medium Blue with no diagonal lines: Glass
    Grey with no diagonal lines: Solid Wall
    Orange sections: Ramps (diagonal line colour reflects the area the ramp inclines towards)

    Red areas are the very bottom, then leading to pink, purple, violet, dark blue, light blue, turquoise and green being the very topmost sections.

    Blockout 2 Ground Floor (small).png
    Blockout 2 First Floor (small).png
     
    #5 ZombieDyer, Dec 13, 2018
    Last edited: Dec 14, 2018
  6. GrayishPoppy210

    GrayishPoppy210 Legendary
    Senior Member

    Messages:
    657
    Likes Received:
    1,085
    Eww. Colour ...
     
  7. II SEGA USA II

    Messages:
    171
    Likes Received:
    332
  8. SgtSlaphead

    SgtSlaphead Talented
    Forge Critic Senior Member

    Messages:
    419
    Likes Received:
    1,490
    Been nostalgic for Mythic lately and thought I'd share these:

    Abyss
    [​IMG]

    Cryptic
    [​IMG]

    Frontier
    [​IMG]

    Goliath
    [​IMG]

    Oracle
    [​IMG]

    Vengeance
    [​IMG]
     
    II SEGA USA II, Blaze and a Chunk like this.
  9. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

    Messages:
    3,111
    Likes Received:
    1,799
    These top downs are seriously top notch.
     

Share This Page