Skyline

Discussion in 'Halo and Forge Discussion' started by The Barracuda, Nov 4, 2011.

  1. The Barracuda

    The Barracuda Ancient
    Senior Member

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    Skyline
    [​IMG]


    Skyline is a map I have been working on for a while.
    The map is set right in front of a big city right next to the city walls.
    There is a monorail going right through the map, a construction site and a building that houses a packaging service.

    Vehicle wise there are 2 Warthogs and one Ghost on the map.
    The power weapons consist of a plasma launcher, a spartan laser, two grenade lauchers and a Sniper rifle.
    It will be playable with up to 16 players and will support all standard gametypes except for invasion and race.
    That's about it!

    Pictures:
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    Thanks for looking!

     
    #1 The Barracuda, Nov 4, 2011
    Last edited: Jan 28, 2012
  2. Danistar

    Danistar Forerunner

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    Looks good!
    Maybe we could get some games going on it.
    PS: The monorail is pretty awesome.
     
  3. The Barracuda

    The Barracuda Ancient
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    Okay I am just writing here to let everyone know that this map is coming along nicely and that it will probably be ready to be posted in a few weeks.
    That's it. Thanks for reading!
     
  4. physcopirahna6

    physcopirahna6 Ancient
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    The monorail is a definate reminder of Halo 2's Terminal which I love!
    Right now one half of the map is looking pretty baren, so perhaps you could add a small structure only if it would suit the maps design and if you are meant to get onto the monorail then from what I can see there is only one way to get up there which is Jetpacks, maybe add another way to get ontp?
    But thats my only beef with the map, other than that it's looking great. The structures so far are look awesome, nice asthetics with the wraith span simple but I like it.
     
  5. The Barracuda

    The Barracuda Ancient
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    Thanks for the comment!
    I already added a structure on the other side of the monorail so that is already done.
    For the monorail...well you are not supposed to walk on there it is purely there for aesthetics.
    I think I am going to update the Thread on saturday with some new pictures so you can get a better impression of what it looks like right now.
     
  6. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    Looks beaut, I love the 3rd and 4th pictures. You have used the brace larges well.

    Why not 8v8?
     
  7. FriedFoodStuffz

    FriedFoodStuffz Forerunner

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    There is definitely a powerful aesthetic element here that I like. City themed maps are rarely this interesting. I do think that the city in the background might be a tad bit unnecessary given that it is so high above the players natural point of view. The monorail system appears to do a well enough job of establishing the aesthetic. Obviously i'd have to have get a game on this to know for sure. If you need any help testing, my GT is GrimCreepr.
     
  8. The Barracuda

    The Barracuda Ancient
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    Okay, the thread has been updated with new pictures and some new information.
    Leave some feedback if you have the time.
     
  9. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

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    Kind of reminds me of Terminal from H2, more or less. A little bit more dead space on this though... Little worried 'bout how that might affect the game play.
     

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