Sky War V2

Discussion in 'Halo 3 Competitive Maps' started by XxWITHAMxX, Dec 11, 2008.

  1. XxWITHAMxX

    XxWITHAMxX Ancient
    Senior Member

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    The new and improved sky war. you no longer have to use the bridge of sheild doors to get across to the other base. or have to use teleporters to get beck to the base. you still can if you want.

    first the two ways to cross are:

    [​IMG]
    jumping pads ^^^^
    [​IMG]
    Sheild door bridge^^^^^

    Defenders base:

    [​IMG]
    Defenders base^^^^^
    [​IMG]
    Defenders Battle Rifle ^^^^^
    [​IMG]
    defenders Sniper ^^^^^
    [​IMG]
    Defenders shotty ^^^^^^

    Ways to get into defenders base:

    [​IMG]
    Defenders sender ^^^^^^^
    [​IMG]
    defenders receiver ^^^^^
    [​IMG]
    man cannon to shoot up to defending base. ^^^^^

    Attackers base:
    [​IMG]
    Attackers base ^^^^^^
    [​IMG]
    Attackers Battle Rifle ^^^^^^^
    [​IMG]
    Attackers Sniper ^^^^^^
    [​IMG]
    Attackers shotty ^^^^^

    Ways to get into attackers base:

    [​IMG]
    Attackers sender ^^^^^^
    [​IMG]
    Attackers receiver ^^^^^^
    [​IMG]
    man cannon to shoot up to Attacking base. ^^^^^^^^




    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=60179604
     
    #1 XxWITHAMxX, Dec 11, 2008
    Last edited: Dec 11, 2008
  2. coyoteboy1023

    coyoteboy1023 Ancient
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    Wouldn't the teleporters down below defeat the purpose? I mean, if you can get to BOTH bases from the ground, what is the point of doing the obstacles...

    I could jump down onto the ground use the defender's base tele, grab the flag, jump down, go thru the attacker's tele and score...
     
  3. penguin asassin

    penguin asassin Ancient
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    im sorry man but bridge of shield doors= fail its to hard to stay on takes to long to cross relies on a sometimes not there key (aka mongoose) and makes you the easiest thing to kill, ever
    also this has been done a million times before try looking around this website ecspecially the featured maps and see what your up against try to make maps that good we know its hard but its possible and if you do it then you have something you can be truly proud of
    a 1/5 but since its your first try and its good its a
    2/5 try again
     
  4. ForgeGod117

    ForgeGod117 Ancient
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    Okay i have sevral things to say about this map.

    1) No interlocking, although it is not nessacary your base needs to be interlocked. It would be so much smoother it isn't even funny.

    2) As previously stated the teleporter completely ruins the map.

    3) Originality, sky bases were the forge of yesterday. now it would be more classified under casul since one team has an unfair advantage.

    4) Holy crap that mongoose bridge looks terrible. i doubt you could actually even use it without falling off of the side.

    5) It isn't that hard to snipe somebody from such a height. even if, shotgun makes you invincible.
     
  5. sourdauer

    sourdauer Ancient
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    sorry, but i thought the version one of this was so much better. as many people have said, the teleporters defeat the purpose. a cool idea for a version 3, make a string of flying teleporters, much like the ones is the rube goldberg suicide maps. a lot of people have said this isn't original, but very few maps are, if you clean this up and make it really epic and fun to play, i say go for it. if you need any help forging just send me a pm.
     
  6. The EAKLE

    The EAKLE Ancient
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    Putting a sniper in a good sniper spot is not a good idea in my opinion. Half the skill a sniper needs is finding a good spot, and when the sniper spawns in a good spot it is very easy to camp.
     
  7. EGP

    EGP Ancient
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    ahah da tower of doom
    Hey this map looks really nice there are some parts than can be worked on unique and aesthetic wise but this still can be fun for a while
     
  8. luckiesnipes

    luckiesnipes Ancient
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    good map and idk if its just for looks but i like the blue teles!
     

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