Foundry SideHalls v3

Discussion in 'Halo 3 MLG Maps' started by MLG Swipeshot1, Jun 24, 2009.

  1. MLG Swipeshot1

    MLG Swipeshot1 Ancient
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    Sidehalls v3
    Made by MLG Swipshot

    Supported Gametypes
    MLG Team Slayer
    MLG Oddball
    MLG KOTH
    MLG CTF


    This map was first created on one of my previous gamertags, and i decided recently to make some changes and add the MLG weapon layout to it, and change some parts of the map.

    Sidehalls is a two sided map which is divided by one wall in the middle, separting side A and side B.
    On the back side of A. contains the rocket launcher on the back side of A. Also the A side tunnel entrance is located beside the stairs that lead to the front side of A. The tunnel leads to the bottom of side B. There is a small catwalk on A side with a small dumpster bunker at the end. At the front side of A is the top entrance to the B side of the map. And at the Bottom side of A is also a top entrance above the stairs leading to the B side of the map. and a ground level doorway below those stairs between sides A and B.
    ON the B side of the map contains the mauler in the drop down bridge on the top side of B. And it also contains the overshield and active camo which spawn at differnet times into the game( see below for spawn times). On the base level of side B, is the entrance to the tunnel of side B.

    Weapons and Equipment

    Rocket Launcher - 1
    Battle Rifle - 5
    Carbine - 3
    Mauler - 1

    Frag Grenade - 6
    Plasma Grenade - 4
    Spike Grenade - 2
    Overshield - 1 (spawns 3 minutes into the game)
    Active Camo - 1 (spawns 2 minutes into the game)


    Side A overview
    [​IMG]

    Side B overview
    [​IMG]

    Rocket Launcher
    [​IMG]

    Mauler
    [​IMG]

    Tunnel Entrance A side
    [​IMG]

    Tunnel Entrance B side
    [​IMG]

    Overshield
    [​IMG]

    [​IMG]
     
  2. KILLn Machine12

    KILLn Machine12 Ancient
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    u should think about changing the rocket spawn somewhere else . maybe to open maybe higher spot that can have an escape route.
     
  3. MLG Swipeshot1

    MLG Swipeshot1 Ancient
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    Ive been thinking about switches the places of rockets and the mauler, removing active camo and possibly moving the Overshield on a v4. but i would like more feedback, so thanks everybody and please keep it coming
     

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