Shutdown

Discussion in 'Halo and Forge Discussion' started by Erupt, Apr 14, 2012.

  1. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

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    Shutdown is a fast paced 1v1 map somewhat inspired by Sword Base. It's supposed to feel like a powerless space shuttle drifting in space or something. Walkthrough:

    Halo: Reach Forge Map: Shutdown - YouTube

    Not up for download, but any feedback is welcome just from the video.

    Edit: Why won't the video embed? -.-

    Edit 2: Got it!
     
    #1 Erupt, Apr 14, 2012
    Last edited: Apr 14, 2012
  2. PA1NTS

    PA1NTS Forerunner
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    Looks awesome erupt, that video was all it took to get me interested. I love the dark/purple and you used pieces to nicely contrast it. White and black colors. That little corridor up to plas is sweet, and definitely reminds me of sword base, but better. Keep up the good work.
     
  3. Skyward Shoe

    Skyward Shoe BTB Legend
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    I like the center, it looks very different. Same with the banked areas around the map and the duct you go in just after the man cannon.

    1 question: can you use the middle jump pad to go anywhere else?
     
  4. Erupt

    Erupt Forerunner
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    You can go anywhere around the middle room, minus the high vent where the plasma spawns. It's basically like the middle lift on Sword Base.

    And thanks Paints. I spent a lot of time on object usage trying to use darker objects so when I did use the white (Window Col. trim, 3x1 in the middle) it really stuck out.
     
  5. aPK

    aPK Greatest Forger Alive
    Forge Critic Senior Member

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    Looks terrible.

    Learn to forge, noob.

    I'd beat you on it too.
     
  6. xzamplez

    xzamplez Ancient
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    Even if you did take inspiration from Swordbase, I would keep that to myself if I was you. Haven't played it yet, so I can't leave feedback.
     
  7. Nutduster

    Nutduster TCOJ
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    Design seems really interesting and it looks attractive, but I'm not a fan of so many tight spaces. It seems like 'nades would be a huge problem on this map.
     
  8. Erupt

    Erupt Forerunner
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    Yeah, that was a problem I minorly tended to when rebuilding it. It's better that it was at first now and the gametype spawns you with 1, then there is 1 plasma and 1 frag on the map. So it's not quite as bad as you'd think :p

    Gametype also changes movement settings a bit and makes Custom a Dmg Amp.

    Also, Sword Base is awesome.
     
    #8 Erupt, Apr 14, 2012
    Last edited: Apr 14, 2012
  9. RoboArtist

    RoboArtist Forerunner
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    so many good maps, with the worst choice of FX... Anyways I like the center, but that tunnel thing seems a bit campable
     
  10. Redy

    Redy Hipster
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    The concept is pretty interesting, but I didnt like the FX in the map. Purple is just Mainstream, by the way, you need to explore the color pallete a bit more. And I do not believe this is your final intention with this map layout, maybe try to take it away. I loved your styled "Neon" feel, that's cool for Slayer maps.
     
    #10 Redy, Apr 14, 2012
    Last edited: Apr 14, 2012
  11. Erupt

    Erupt Forerunner
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    Elavorate on, like, all of that please.

    And why do you feel like it would be campable, Robo?
     
  12. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    You just couldn't live without Scimitar, could ya?

    Anyway, contrary to what Xzamplez said, there's really nothing wrong with citing a map's inspiration. I didn't really see much Sword Base influence in the video anyway, but whatever.

    The map looks cool, and the mix of verticallity and sightlines feels somewhat unique. I didn't really get the vibe of being in a ghost ship or whatever from the video, so if you have the opportunity to expand on the theme a bit more, you should take it.

    Anyway, send me an invite sometime so I can get a better look/play a few games.
     
  13. Eightball

    Eightball Forerunner
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    Looks sexy as ****. I remember tryna help you with this like...Idk how many days ago.. Make a version w/o the FX, though.

    You've come a long way as a forger, and I always like seeing what you come up with. Don't stop forging, please.

    Show me this next time I'm on.


    Edit: Purp FX too mainstream? The ****?
     
    #13 Eightball, Apr 14, 2012
    Last edited: Apr 14, 2012
  14. iTz Longshot

    iTz Longshot Ancient
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    This is why you're way better at forging than me. I'm sure anyone could agree.

    Looks different from anything you've done before, so it's nice you're doing something new. Hope to get a game on it with you :)
     
  15. purely fat

    purely fat The Fattest Forger
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    Erupt, I wish i could tell you what i thought of the game play, but your connection is terrible. The map does look like it will play a fast paced 1v1, which I am a fan of.
     
  16. Audienceofone

    Audienceofone Forerunner
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    Super sexy, Erupt. I would test this with you if you needed it. You would also beat me probobly so if you wan to boost your self esteem... there you go. Cant say much more without playing
     
  17. Redy

    Redy Hipster
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    Heheaha Not very much, accurately... XD

    Like, you could combine some more effects in the FX pallete instead to get it by just Purple. But that drastically alters the player's view on the map, so I can advise you to try not use FX and make some amazing clean concept. Or you can continue with some more FX and change the theme for the map a little bit.
     
    #17 Redy, Apr 15, 2012
    Last edited: Apr 15, 2012
  18. Hulter

    Hulter ^Raindear
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    Wouldn't go as far as to say "way".

    OT: the disc in the bottom of the central atrium is broken, Waldo. Remove it.
     
  19. xzamplez

    xzamplez Ancient
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    Do you ever read your posts before posting them? I can't understand what you are trying to say.
     
  20. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

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    I think he's trying to say that people will see this map as a cliche because it uses the purple FX and that Erupt should experiment with different FX to make the map stand out among others.

    I must disagree.

    The maps looks fantastic. I can see the Sword Base inspiration with the overhanging ledges and vent, but I don't see the space shuttle theme. Still beautiful nonetheless.
     
    #20 Auburn, Apr 15, 2012
    Last edited: Apr 15, 2012

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