Shrine is a basic team slayer and objective map. It works with all gametypes, but works best with Slayer, KoTH, and Oddball. This map has been tested many times and has been submitted to atlas. enjoy. Halo 3 File Details And BTW, an MLG and a sandbox version are on the way.
very awkward. You know to geomerge but not how to interlock. Thats normally not the case but I guess it happens.(I know you interlocked a few times here and there) Anyways, I dont like this map for a good few reasons. Im not going to bash that you dont know how to interlock, but your layout is a bit aggrivating. Just a whole bunch of tunnels that looks like theyve been slopped together.Not that the entire map was bad, the 3, 4, and 5th picture all looked like some thought had been put intp them, but for me not enough for a download. Correct me if Im wrong but I think the map is escapable. By the brute-shot spawn It may be possible to brute shot jump up that slanted wall, so you might want to cover that up a bit if it doesn turn out its possible.
Dude no offense this is so messed up. First of all where are the merges???? Second I don't even understand this post's meaning. Okay now I will try to be nice.If you merged everything that you forged people would be saying"nice map dud"or "Keep forgin'"So try to forge and hey my famous qoute "Keep Forging"
It is interlocked and merged... Wtf this is actually pretty good. Why you say theres no interlocking ya there is there is geo merging also. I think you guys just posted to get a post. Btw way it is a great a graet map 4/5.
ok Venom the map does have merging so why do you have to post on red lettering it sounds like a old pregnant woman going through metapause he does need criticism but not like you put it.
There is interlocking and geomerging in this map. And no, it is not escapable. There is a hole, but even with bruteshot/nade jumping you cant reach it. No offense venom, but a map does not need interlocking and merging to be good. Even before these tricks were discovered there were good maps.