Not going fancy on the presentation. This is just the beta of my map. It's my first ghost Merged map, and alot of what you see may or may not be in the final version. I'd ask that you'd try them and tell me what you think. Gametype: Beta Test (Oddball) How the Gametype Works: This isn't your general Oddbal. 1. When the ball is dropped, you have 5 seconds to pick it up, or it resets. 2. There are 4 Oddball Spawn Points. 3. You have 30 Sec. To fight over the spawn points, because that's when the balls spawn. 4. There are 2 Oddballs. Carrier Traits (That are different): 200% Damage Modifier 110% Damage Resisitence 90% Speed That's it. My Strategy: Switch out Oddballs. Go to the one that you don't have. If a person has it, kill them. Drop your ball and get that ball, so that the one you dropped resets. This way, you can get points and make people chase after the ball. Map: Shrine (Beta) Screenshots: Like I said, remember, This is just the beta. Things may or may not be the same in the final version.