This is a map I've only just started working on. It isn't currently playable (no spawns or objectives), but I've come pretty far. I wanted to make a small map that involved vehicles, maps Reach sorely lacks. I took a good deal of inspiration from the Halo 3 map Standoff for this map. My original idea for bases didn't work because of the terrain, so I borrowed from Cliffhanger for them. Right now my main concerns are proper spawning, adequate cover and overall fairness of the map. Because of the way the Canyon is, Blue base is slightly higher set than Red base ( by .5), and the terrain isn't completely even. I also obviously woith vehicles don't want people always spawning out in the open to get slaughtered by the 'Hog, but I don't want to have them always spawn in-base, making Flag pulls nigh-impossible. Also, this being my first vehicle map, I'm not sure if the map will fall apart at the seems because I don't know how to properly balance the 'Hogs. Items of Note Warthog x2 - 180sec Mongoose x2 - 45sec Ghost x1 - 120sec Rocket Launcher x1 - 180sec - 1 extra mag Concussion Rifle x2 - 90sec - 1 extra mag Focus Rifle x1 - 120sec Needler x1 - 90sec DMR x4 - 30sec Needle Rifle x2 - 30sec Plasma Pistol x3 - 30sec Magnum x2 - 30sec Plasma Grenades Frag Grenades Overview Red Back View Center Close-Up
Looks very empty and very plain and boring. You must have a huge budget left try adding in more structures and adding Aesthetics to the map. Your doing a good job so far but it needs something.