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Discussion in 'Halo and Forge Discussion' started by Paragon Fury, Nov 27, 2010.

  1. Paragon Fury

    Paragon Fury Ancient
    Senior Member

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    This is a map I've only just started working on. It isn't currently playable (no spawns or objectives), but I've come pretty far. I wanted to make a small map that involved vehicles, maps Reach sorely lacks. I took a good deal of inspiration from the Halo 3 map Standoff for this map. My original idea for bases didn't work because of the terrain, so I borrowed from Cliffhanger for them.

    Right now my main concerns are proper spawning, adequate cover and overall fairness of the map. Because of the way the Canyon is, Blue base is slightly higher set than Red base ( by .5), and the terrain isn't completely even. I also obviously woith vehicles don't want people always spawning out in the open to get slaughtered by the 'Hog, but I don't want to have them always spawn in-base, making Flag pulls nigh-impossible. Also, this being my first vehicle map, I'm not sure if the map will fall apart at the seems because I don't know how to properly balance the 'Hogs.

    Items of Note
    Warthog x2 - 180sec
    Mongoose x2 - 45sec
    Ghost x1 - 120sec
    Rocket Launcher x1 - 180sec - 1 extra mag
    Concussion Rifle x2 - 90sec - 1 extra mag
    Focus Rifle x1 - 120sec
    Needler x1 - 90sec
    DMR x4 - 30sec
    Needle Rifle x2 - 30sec
    Plasma Pistol x3 - 30sec
    Magnum x2 - 30sec
    Plasma Grenades
    Frag Grenades

    Overview
    [​IMG]

    Red Back View
    [​IMG]

    Center Close-Up
    [​IMG]
     
  2. Combat P3nguin

    Combat P3nguin Ancient
    Senior Member

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    Looks very empty and very plain and boring. You must have a huge budget left try adding in more structures and adding Aesthetics to the map.

    Your doing a good job so far but it needs something.
     

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