Ship Invasion 1.1

Discussion in 'Reach Competitive Maps' started by RyboCollier, Sep 26, 2010.

  1. RyboCollier

    RyboCollier Forerunner

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    Hey guys,

    This map is an updated version of 'Ship Invasion' that I released a week or so ago.

    List of updates:

    1. Removed weapon pickups located on the covenant ship.
    2. Widened the tail of the ship to make it harder to fall off.
    3. Fixed the teleporter issue where the teleporter wasn't spawning in phase 3.
    4. Corrected an issue where elites would get stuck in the hangar.
    5. Removed shade turrets due to ineffectiveness.

    Objective:
    The Spartans must board the covenant ship via falcon helicopters and secure three key areas of the ship (tail, hangar, and cockpit). Once the Spartans have taken the tail of the ship and the hangar they must steal the core from the cockpit and take it to the tail of the ship where there will be a teleporter that will teleport them back to the spartan aircraft hangar where the Spartans will turn the core in.



    Pictures:

    View of the Covenant Ship from within the Spartan Hangar.
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    Rear view of the Covenant Ship
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    Covenant Hangar
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    Front side view of the Covenant Ship
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    Hallway view from midship level of the Covenant Ship
    [​IMG]

    Cockpit of the Covenant Ship
    [​IMG]

    View of the Tail of the Covenant Ship
    [​IMG]
     
    #1 RyboCollier, Sep 26, 2010
    Last edited: Sep 26, 2010
  2. tiscoming

    tiscoming Ancient
    Senior Member

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    I was frightened when I saw your map below mine! Your thumbnail picture is very similar...so I thought my friend and I wasted our five or so hours today building OUR invasion map. Luckily, my map is not an unintentional copy of yours...and your ship looks good. I'm going to give this a download right now.
    Edit: Just finished up downloading this puppy. The ship is pretty impressive to wander about on, and as soon as I can get some friends together I'll be playing for real! Thanks for the nice map!
     
    #2 tiscoming, Sep 26, 2010
    Last edited: Sep 26, 2010

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