Ship 2 Shore

Discussion in 'Halo and Forge Discussion' started by Doom3d, Nov 16, 2010.

  1. Doom3d

    Doom3d Forerunner

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    Hi all, Hope this is in the right place.
    This is my first map for any Halo game, it's primarily going to be a detailed map for big battles and I plan on having it suitable for various game types.

    The scenario is a Battleship/Carrier on the edge of the playing area, off the coast of the island below the "cliff hangar" with the tunnel running through the mountain. Flight vehicles will be essential for this map, well until Bungie teaches Spartan's and Elites to swim that is.

    There will be a base built into the cliff face with spawn points at the rear of the mountains tunnel for now, with said tunnel exiting into the base. I'm hoping to eliminate spawn killing, and hopefully this will make for a slower paced tactical game forcing team work as you will either have to fly a banshee from from the 2 located below the carriers deck, or hitch a ride on the falcon located at the rear of the ship. Same for the island based teams if they wish to "assault" the carrier.
    Hoping to give it a real war feel.

    Ship Features:
    Ship is probably 85% finished. But the main shell of it is done.
    2 scorpion Tanks "locked" to the deck, to serve as artillery.
    2 Banshees below deck that exit via the front of the ship.
    Fun man cannon entry to the deck from below.
    Teleport to Falcon Pad at the rear of the ship.
    Fast spawns on aircraft to keep things moving.
    2 anti air Turrets .
    Everything lines up, detailed and no messy edges.
    "shoe box" free

    and a lot more to come.

    The island base will balanced to be competitive I want this map to be all about skill and team play, not about cheap kills.

    Feedback, and suggestions very welcome.

    Screenies

    [​IMG]

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    #1 Doom3d, Nov 16, 2010
    Last edited: Nov 16, 2010
  2. Katanga

    Katanga Ancient
    Senior Member

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    Hey dude, put your image links between these tags (take out the full stops):
    [IMG.] [/IMG.]

    Hope that helps. :)
     
  3. Doom3d

    Doom3d Forerunner

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    Thanks, I assumed that the img code was disabled going by the thumbnail message when posting. So it'sjust using the url code which I'm about to fix.

    [br][/br]
    Edited by merge:


    wow lots of feedback lmao
     
    #3 Doom3d, Nov 21, 2010
    Last edited: Nov 21, 2010

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