Updates for Version 3: Every game type works. (Escort VIP use to not work.) Oddball Fixed. More KotH areas. Weapon layout edited to work better. Weapon respawns and ammo fixed to make weapon camping not possible. Bridges fixed, so they look cleaner. New weapons added, some replacing others. ------------------------------------------------------- Marine Diary Today the Forerunner tower is finally complete. Although it took so long, it was worth it. Apparently we are going to be building two watch towers to make sure nothing happens, and a safe house for weapons. I think this might be a bad idea, but lets see what happens. ------------------------------------------------------- Time Line Day 1:Complete The final Forerunner tower is completed, with towers watching it everyday. A safe house for marines to sleep is near. Bridges connect all the buildings. Everything is loud, with people walking all around. The tower is being prepared to launch satellite signals. Day 2roblems Instead of launching test beacons, the tower launches a search beacon to call for the Flood. The humans don't know it yet, but the world will soon be gone. The safe house is almost completely empty, and no one is coming to restock it. Day 3reparation The Covenant is closing in, in all directions on the final tower. A launch pad is made to make it easier for marines to get to the main tower without being attacked. Now the safe house only has two things, a shotgun and a trip mine. Weapons are running low, and the Covenant is here. Day 4:War War breaks out as the Covenant sends out waves of grunts and brutes. The marines try to protect themselves by putting up barriers near the turrets. The Covenant are slowing dying, leaving behind their guns. No one picks them up. Day 5:Extinction The Covenant fires their last missile that could clear out an entire planet, but launches it so that it will only kill anyone on the Forerunner tower, or any buildings near it. As everything is killed, the humans have to quickly move to the town of Voi, forgetting about the structure completely. Day 6:Secluded The Forerunner structure is still empty. The bodies of the dead have been buried. The only thing that hasn't changed, is the way the battle ended. All the weapons, all the scenery is the same to honor the battle. But soon a new war will erupt on this secluded tower, a war fought by the strongest people on earth, a war fought by Spartans. ------------------------------------------------------- Map Name: Secluded Link to Download: Clicky. Info: The story above gave you an idea of where and why each thing is were it is on the map. So I don't need to explain that. This info area is to tell you that I did use the merging items, and save-to-float forge tricks to make this map, to make it look nicer. Also, I based this map on Ascension, it is NOT an Ascension remake so please don't rate it badly because it is a poor remake. For the map that it is now, people who have played it say, its good. Destined Blade helped! Gametypes That Work: Every game type works on this map. Suggested Gametypes: 10 Second Changing Crazy King Shotty Snipers Tower of Power Team Slayer Slayer CTF Weapons: Carbine (2) SMG (double) Needler (2) Spiker (Double) Sniper (1) Sword (1) Battle Riffle (2) Mauler (1) Brute Shot (1) Shotgun (1) Fuel Rod (1) Pistol (Double) Plasma Pistol (1) Plasma Riffle (1) Machine Gun Turret (2) Equipment: Trip Mine (1) Regenerator (1) Power Drain (1) Bubble Shield (1) Deployable Cover (1) Active Camo (1) Plasma Grenade (2) Spike Grenade (2) ------------------------------------------------------- Screenshots: (Weapon layout is now different so ignore the weapons in the screenshots.) The two barriers on the big tower look like they are slanted on top, but the spawn makes them merged in part of the wall they're near. So it is extremely hard to move them. ------------------------------------------------------- Video: Link to video. ------------------------------------------------------- Enjoy the map, please rate and comment if you download it, please comment if you didn't download and just read this.
Re: Secluded man this looks great, i can tell you spent a lot of time on it from the way you interlocked the central bridges, where is the sender node for the receiver in the centre, or did you just place it for decoration?
Re: Secluded mmm yeah looks preety good i have to say but you didn't write anywhere that ascension inspired you.(dont say it didn't! cause it did from the middle bit) thought i really like how you did the middle bit, looks entruiging i will have to check this out once i get the xbox fixed.
Re: Secluded "Also, I based this map on Ascension, it is NOT an Ascension remake so please don't rate it badly because it is a poor remake." Next time read the post.
Re: Secluded alright FYI i did read the post i said that ascension INSPIRED you to do this i never said anywhere in my post that i believe it was a remake i said it looks similar
Re: Secluded "Also, I based this map on Ascension, it is NOT an Ascension remake so please don't rate it badly because it is a poor remake." Next time read the post. [/quote] alright FYI i did read the post i said that ascension INSPIRED you to do this i never said anywhere in my post that i believe it was a remake i said it looks similar [/quote] I didn't mean that to come out...mean, sorry. Also, the map has been updated to version 3! (The final version)
looks like you put a lot of time into interlocking. The map doesn't remind me of Ascension that much so I doubt people will think it's a remake. Nice Job!