Scripting Bug?!?

Discussion in 'Halo and Forge Discussion' started by AoMUnknownV2, May 17, 2016.

Tags:
  1. AoMUnknownV2

    AoMUnknownV2 Ancient
    Senior Member

    Messages:
    70
    Likes Received:
    23
    I came across a bug today, one of my floors is rotating 90 degrees on it's own with NO script. I deleted this haunted floor and spawned a new floor to fix the issue, sounds easy right? So i saved the map, came back on and the new floor that i spawned is spinning. I did it again and deleted the spinning floor, and spawned another new floor. Came back on and yet again, it still spins. Can anyone explain what's going on here?

    Here's a clip of this haunted floor:

    http://xboxdvr.com/gamer/AoM UnknownV2/video/17606904
     
    #1 AoMUnknownV2, May 17, 2016
    Last edited: May 17, 2016
    Wally12 and GrinningTybo like this.
  2. Spranklz

    Spranklz Ancient
    Senior Member

    Messages:
    306
    Likes Received:
    472
    This happened to me several times. I resolved the issue by using different pieces. I would suggesting replacing your square floor with two rectangular pieces.
     
  3. AoMUnknownV2

    AoMUnknownV2 Ancient
    Senior Member

    Messages:
    70
    Likes Received:
    23
    I believed that i solved the issue too. I deleted the spinning floor again, and this time i saved the map without spawning another floor. So then i loaded the map, and THEN i spawned another floor. I saved the map, loaded it up and no spinning floor! :D

    EDIT: Well it kinda solves it, it fixes the objects spinning. It now jumps from object to object after i fix the ones that spins. This bug is like a virus!
     
    #3 AoMUnknownV2, May 17, 2016
    Last edited: May 17, 2016
  4. Spranklz

    Spranklz Ancient
    Senior Member

    Messages:
    306
    Likes Received:
    472
    Do you think it would be fair to call it a...spinvasion?
     
  5. GrinningTybo

    GrinningTybo Legendary

    Messages:
    40
    Likes Received:
    18
    Try putting the original one back see if it does it again, if it does add a script that will rotate it and then delete the script, it would be nice to have an official fix instead of use different blocks. Maybe even a timed reset position or rotation every .1 seconds.
     
    AoMUnknownV2 likes this.
  6. AoMUnknownV2

    AoMUnknownV2 Ancient
    Senior Member

    Messages:
    70
    Likes Received:
    23
    Tried both and it's no use :(
     
  7. BodeyBode

    BodeyBode Ancient

    Messages:
    342
    Likes Received:
    557
    I discovered your problem.
     
    AoMUnknownV2 likes this.
  8. GrinningTybo

    GrinningTybo Legendary

    Messages:
    40
    Likes Received:
    18
    Improper grammar was the issue the entire time o_O
    That's too bad :/ Well save a copy with it on there named script bug and leave me your GT and I'll take a look at it and see if I can fix it... aka Challenge Accepted :mad:
     
  9. AoMUnknownV2

    AoMUnknownV2 Ancient
    Senior Member

    Messages:
    70
    Likes Received:
    23
    LOL! yea, sorry about my grammar. But I'm gonna leave my map alone for now until they come out with a fix. I didn't realize that the scripting was this broken. 0_0
     
  10. Wally12

    Wally12 Ancient
    Senior Member

    Messages:
    271
    Likes Received:
    146
    This has been happening to me with several thibgs I've made in Forge. Grouped, not grouped, welded, it doesn't seem to matter.
     
  11. GrinningTybo

    GrinningTybo Legendary

    Messages:
    40
    Likes Received:
    18
    I'd like to play around with a map that's having that problem, anyone have one I can look at? link your halowaypoint.com file share for the map if you can.
     
  12. BedCedric

    BedCedric Forerunner
    Senior Member

    Messages:
    62
    Likes Received:
    98
    I have the same problem since yesterday.
     
  13. GrinningTybo

    GrinningTybo Legendary

    Messages:
    40
    Likes Received:
    18
    What's the name of the map? and gamertag
     
    #13 GrinningTybo, May 19, 2016
    Last edited: May 19, 2016
  14. BedCedric

    BedCedric Forerunner
    Senior Member

    Messages:
    62
    Likes Received:
    98
    Map: Predictable Gamertag: Bedcedric06
     
    GrinningTybo likes this.
  15. Aranore

    Aranore Ancient
    Senior Member

    Messages:
    398
    Likes Received:
    7
    I had this happen and was able to replicate it. If you are working on any objects that have scripting in it that involves movement and the object despawns while you are in the scripting menu it attaches it to a random peice. For me I had a sky box with vehicles that I wanted to auto fly around and it accidentally flew out of boundaries thru a hole. My entire ground was grouped together but one of the pieces started executing the script. Deleting it didn't fix it and only one piece was affected and like you there was no script in it. I had to load a save prior to it to fix it (I save every 15 minutes a new save)
     
    GrinningTybo likes this.
  16. GrinningTybo

    GrinningTybo Legendary

    Messages:
    40
    Likes Received:
    18
    BedCedric likes this.
  17. Aranore

    Aranore Ancient
    Senior Member

    Messages:
    398
    Likes Received:
    7
    Just had this happen again in a map. An easy fix is to isolate the culprits, then make a group of them. For me 2 pieces kept rotating. Then I made them a group with a 2x2x2 blocker each, then hid the 2 groups under the map. Fixed -_-. But -4 to the avail budget.
     
  18. GrinningTybo

    GrinningTybo Legendary

    Messages:
    40
    Likes Received:
    18
    This will fix quite a few problems. Lighting glitches, disappearing objects, rotating objects, etc.
     

Share This Page