Hi I’m back with V2 which is interlocked and geo merged. V2 is A LOT different from the first version there is no armory, different object placement, the tunnel is geo merged and interlocked with shield doors and barriers at the end of each door. The hostage building is interlocked, has a balcony facing the back way, bridge floor has been interlocked, flipped. The walls are interlocked, not as much weapons but the roof is still the same which I’m very sorry about but really u barely see it. The walls on the front of the enemy’s bases are geo merged into the wall and there are stairs onto the top of them and the rest you will have to see for your selves. Overview 1 Overview 2 Overview 3 Overview 4 Left Side of enemy’s base Right Side of enemy’s base Entrance to hostage building First floor of hostage building Second floor of hostage building Oh I almost forgot the weapon list and all the stats Weapons and equipment 6x Assault Rifle 1x Sniper Rifle 2x SMG 1x Machine Gun Turret (must break to use) 4x frag 1x bubble shield 1x regenerator 1x Deployable cover VIP 90% damage resistance No shield Magnum 25% Damage Cannot pickup Speed 75% Gravity 150% No sensors No waypoint White VIP’s Team 150% damage resistance Normal Shield 110% recharge Battle rifle Black Enemy Normal stats Now for the links Hostage Extract: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=54930144 SAS Training V2 http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=55855468 So ENJOY!!! Bye and what do I do with V1 I don’t know Oh also i am going to make a map pack for SAS Special Air Services
wow I remember v1 and it wasnt that good, but I can see a lot of improvements on this map. What I like abotu it is that you turned it into an actuall game. Your last map was like weapon training, i think, but this is a lot better!
This is nice. I never saw V1, but anyway, the geomerging is nice. Good touch on the Overview 2 picture; you can see the open double box is merged into the wall. Nice anti-camping measure.
O.K. never seen the first but sound like major improvements. I do not want to complain, but when I heard.."geo-merged boxes" I thought they would be merged into the ground and wall.. just saying. Well your map also lacks high-up cover. If you were in that building shooting out it would be hard to stay alive. It looks clean just so minor things that I see. Good post 3.5/5 map for me. -Irish
that looks good. maybe you could make a version of the SAS training centre on COD4, that would be awesome.