Sapphire Redux

Discussion in 'Halo and Forge Discussion' started by Chipsinabox, Oct 17, 2010.

  1. Chipsinabox

    Chipsinabox Ancient
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    This is a re-imagination of the original Sapphire map from Halo 3. Sapphire's required gametypes consist of variants with configurations suited to covenant weapons - primarily the needler, plasma repeater, plasma turret - in a confined area (dubbed rave variants). Release should be before 5-25-2011; the three year anniversary to Sapphire's first publication.

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    Subtle aesthetic changes have been made to the map since these photos' rendering.​
     
    #1 Chipsinabox, Oct 17, 2010
    Last edited: May 13, 2011
  2. IDave the Rave

    IDave the Rave Ancient
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    Looks nice, I may try it once released, personally though I wasn't a big fan of the original.
     
  3. NlBBS

    NlBBS Forerunner

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    The original was always hectic TGIF fun. I'll send you an invite next time I'm on.
     
  4. Meltyourtv

    Meltyourtv Ancient
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    I loved playing this in H3.

    Add me bro.
     
  5. Krazy Kumquat

    Krazy Kumquat Ancient
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    It's great to see all the old forgers getting back into forge now that it isn't so infuriating to use. It's been awhile, but I remember playing some hectic games on this map, can't wait to be nostalgia'd.
     
  6. Chipsinabox

    Chipsinabox Ancient
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    {Necrobump}
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    This isn't dead, just going REALLY slow. It's like in alpha-ish build.

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    #6 Chipsinabox, Mar 22, 2011
    Last edited: Mar 22, 2011
  7. Waylander

    Waylander Ancient
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    Is that a light in the center box?

    That has me torn. On one hand, I think you should stick with the power ups being in there but on the other hand, it looks so bad ass!!
     
  8. Chipsinabox

    Chipsinabox Ancient
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    The light is much cooler, believe me. I'll show you next time you're on.
     
  9. thesilencebroken

    thesilencebroken Jill Sandwich
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    the newest pictures are so badass. you really got the lighting down perfect.
     
  10. Shanon

    Shanon Loves His Sex Fruits
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    That lighting forced me to *** shot.

    How complicated is this version?
     
  11. Chipsinabox

    Chipsinabox Ancient
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    The corridors to the bases are much longer, and possess another shield door, however it only envelops half of the corridor. More Screenshots:

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    Don't mind the shield door in the picture. It isn't there anymore due to budget constraints and frame rate lag. If you look left of the shield door, you can make out the glow from the gravity lift. That cavity is where players teleport from the bases.

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    I'm still making a load of changes to the current build. I want it to be just as fun as the previous, but feature a somewhat larger volume for larger parties and FFA. Give me suggestions!
     
    #11 Chipsinabox, Apr 1, 2011
    Last edited: Apr 1, 2011
  12. thesilencebroken

    thesilencebroken Jill Sandwich
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    I don't understand the AAs, and they kinda ruin the look to me.
     
  13. Chipsinabox

    Chipsinabox Ancient
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    Theyre color coded for red base and blue base. Theyre not on the map anymore anyways, due to framerate issues. I should upload more up to date pictures hahah.
     
  14. Chipsinabox

    Chipsinabox Ancient
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    Still working out spawn kinks and weapon placement.

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  15. Dobam

    Dobam Ancient
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    Do its the map from Halo 3 ?
     
  16. pinohkio

    pinohkio Ancient
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    Whaaa?

    If you're asking if it was the same map as the original Halo 3 variant; then yes it is, which is why I want it.

    Can't wait for it to be done so I can play it!
     
  17. DunkinMyCookies

    DunkinMyCookies Ancient
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    Hawt. I want in.
     

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