Sandbox: Tips, Tricks and Things to Watch out for. +Structures

Discussion in 'Halo and Forge Discussion' started by Mastar, Mar 5, 2009.

  1. Titmar

    Titmar Le Mar du Teet
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    your timing is off, thats all, you have to wait like a half second before pushing up on the d-pad.
     
  2. BIGGnelson

    BIGGnelson Ancient
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    Beware of the midsection right under the skybubble when outside the level if you fly under the skybuuble and into it then you get in and you are stuck and will die

    Also Squidhands where is the map for the oln but without scenery
     
  3. Jpec07

    Jpec07 Ancient
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  4. BIGGnelson

    BIGGnelson Ancient
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    Structures

    I thought I would suggest some structures that I used in Oasis because this thread lacks them.

    Im not sure If these are to complicated but you should be able to figure them out and maybe they will inspire new similar ones

    A nice open bunker
    [​IMG]


    A simple way to make an old broken ruins feel

    [​IMG]



    A very large sniper tower activated by throwing a regenerator
    [​IMG]

    These ruins can be made using the "wiggle method by applying pressure on an object and wiggling it into the sand once under save and quit in posistion you want it.
    [​IMG]
    Another example of the "wiggle" method
    [​IMG]
     
  5. Brodellsky

    Brodellsky Ancient
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    What is the "Wiggle Method"?
     
  6. Bloo Jay

    Bloo Jay Ancient
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    I believe it is the method where you rapidly tap "A"
     
  7. Brodellsky

    Brodellsky Ancient
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    Do you have to has host?
     
  8. BIGGnelson

    BIGGnelson Ancient
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    You do not have to be host

    No wiggle method is described in my post i might make a forging 101 thing for it.

    Short Breakdown:
    1: Spawn an object preferably double box as it is easiest.
    2: Take the object to the sand between the grid and the dark colored sand
    3: Apply a lot of pressure on the object into the sand. (works best on a corner)
    4:Then simply wiggle the object until you force it into the sand
    5: Once forced into the sand adjust the posistion of the box but be careful and don't let it slide out and do not let go of it.
    6:Once posistioned right simply save and quit. The object will be where you last had it.

    7: (optional step) place objects to where you want the object to come out like bracers and then grab the box already merged in the sand and save and quit

    There you go hope this helps the thread Mastar should update this
     
    #128 BIGGnelson, Apr 1, 2009
    Last edited: Apr 1, 2009
  9. Brodellsky

    Brodellsky Ancient
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    Ahh, I'm going to try that.

    And yeah he really should, it looks just like it did when I first saw this thread.
    Mastar?
    Are you dead?
     
  10. Gun Down

    Gun Down Ancient
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    I have a pyramid structure should I post it has a template
     
  11. BIGGnelson

    BIGGnelson Ancient
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    Yeah any kind of structure you have made they are helpful and could inspire people we need more structure pictures because they could really help start off a map
     
  12. EpicFishFingers

    EpicFishFingers Ancient
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    The best way to make a map where you shoot down on the defenders from the skybubble is by using Stone Platforms. They don't obstuct your view as much when you look directly down, like a double block (for example) does.
     
  13. Dreaddraco2

    Dreaddraco2 Ancient
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    2 gravity lifts and 4 well-placed shield doors make the best vehicle catcher, players can just jump off the vehicle and go through the shield door too get out.
     
  14. AssassinChao

    AssassinChao Ancient
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    if u hold an object in place as u fly thru the death barrier in the skybox the object floats :) it may appear as it has fallen but if u check again the spawn point for the object should be exactly where it was just b4 u died :D

    and is there anyway that has been found to pass the OLN? cuz my map will b hindered if i cant find a way :(
     
    #134 AssassinChao, Apr 2, 2009
    Last edited: Apr 2, 2009
  15. Jpec07

    Jpec07 Ancient
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    ...no they don't.

    EDIT: Here, use this to get around the OLN, if you can get it to work...
     
    #135 Jpec07, Apr 2, 2009
    Last edited: Apr 2, 2009
  16. Awkward Silence

    Awkward Silence Ancient
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    I recently figured out a way to make a sick roof. Should I post that as a Structure?
     
  17. JxKnight

    JxKnight Ancient
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    also if you have the infinite money glitch on if you delete to many objects it you wont be able to use them unless you delete the whole map
     
  18. Awkward Silence

    Awkward Silence Ancient
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    We know. That applies to every money-glitched map. That's why I never use money-glitched maps. I always screw up that kind of thing.
     
  19. Transhuman Plus

    Transhuman Plus Ancient
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    If by "sick" you mean "Incredibly useful" or "Realistic and original" then sure. Take a picture from a good angle with a Spartan in it so we can see the comparative height. No point in having a structures section with only one structure.
     
  20. ImWithStupid

    ImWithStupid Ancient
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    Not sure if this has been said before but:

    When playing with multiple guests, the effects from the lights cannot be seen, you only see an orb. I'm not sure if this is just me or it happens to everyone.

    With 1 guest (2 players) you can only see the effects of the lights if there is 3 or less lights. If there is 4 lights on the map you cannot see the effects of ANY of the lights.

    With 2 guests (3 players) you might be able to see the effect from 1 or 2 lights, but any more than that and its just orbs.
     

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