Sand Terrain A one man team must destroy an enemy comm tower, A water pipe. To win. Each objective are across a large desert from each other. Meanwhile a team of 2 to 4 (Spawning at a camp site) have to guard these important objectives, using the bridge as a as a main transportation route. Download Sand Terrain Download SpecOps Mission Its optional whether or not you and your friends want to have your microphones turned off when the Comm Tower is detroyed. EDIT**Honor rules Apply!**
I like the aesthetics of the structures, but from the description of the game, it seems very breakable and that the game would rely heavily, if not entirely, on honor rules. You may want to look into that.
Thank you for reminding me. When I was building the map I couldn't think of a way to play the map without honor rules, so I can only ask for people to abide by honor rules, such as actually destroying the objective instead of just capturing that territory and running off, and killing the defending team instead of trying to complete the objective.
Holy ****, the map's aesthetics are amazing! What really got my attention really is the Bridge and the Water Tower. But I also agree that the gameplay may be broken and might rely heavily on Honor rules.
This looks really good. I love the water tower and the bridge. So it's a territories game? Is the comm tower and water tower the only territories? And I'm assuming the guardians that don't guard the playing field aren't blocked off to make escaping harder?
Ascetically pleasing, but needs a LOT more words. I had no idea what the game was about. But the bridge was pretty cool, liked the river too.