Mythic DLC Sanctum

Discussion in 'Halo 3 Competitive Maps' started by Pel, Mar 6, 2009.

  1. DisturbedShifty

    DisturbedShifty Ancient
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    Pel actually sent me this map some time back.

    While I havent played a game on the map, I did download it and walk around. I love the set up for this map. Would also make a good Slayer map as well, im my opinion of course.

    My only grip is that the tunnels at each base dead end, thus making it a death trap. I would either suggest making the tunnels connect under the ramps, or puting in shield doors so no one grenades the hell out of you while trying to retrive the weapons that are stored in there.

    But that would be my only complaint. Other wise I give it a 4.5 out of 5.
     
    #21 DisturbedShifty, Mar 23, 2009
    Last edited: Mar 23, 2009
  2. Pel

    Pel Ancient
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    That's right! I did send this to you. Wow, that's kinda creepy... I was originally goin to put in sheild doors, but then I didn't want anyone camping them, seeing as there are 2 Maulers- one at each base in the left tunnel I believe...
     
  3. Donii

    Donii Ancient
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    7.5/10, Very nice, the one flaw like shifty said, is the tunnels
     
  4. DisturbedShifty

    DisturbedShifty Ancient
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    Thats a good point too. So try tweaking it with the tunnel running all the way through the base and see if that works with game play. If not then leave it as is.

    But once again nice job.
     
  5. Canadians360

    Canadians360 Ancient
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    Thanx for the feedback

    Hey I like your map the weapon layout is pretty good. Everything is fused fairly well. There is one piece of advice I give to any one who makes a map like this though wich is put some kind of identifier so teams can tell each other where action is going on. Alot of people float a custom power up on one side just so you could say "I need help at yellow hill" etc. I also like how your map plays a little like the original sandbox so I'll give you a 4.5/5 dont worry I round up
     
  6. Pel

    Pel Ancient
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    That is a good idea. I will most likely use it in the future. You can kind of identify some parts with nicknames, though. An example would be how I nicknamed the Center Structure "The Armpit".
     

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