a lot of great interlocking and structural ideas, but im unsure of hopw things such as the slanted wall and the steep bridge-ramps can be too playable. if it works though, great map. 4.5/5
Why thank you = ] Well the big slanted wall at shotgun spawn doesnt really do anything apart from look nice aesthetically, the bridge ramps up to the two bases however work well in as they make you slow down when running up them (unless you jump lots, which makes you go a bit faster) this makes it harder to attack the bases, and adds an interesting aspect to Objective gametypes like CTF and Assault. Its also pretty fun to zip down them and slide jump
Last Post three days ago? wtf...Why has this dropped off the face of the planet, and at 5 pages? I'm rather disappointed in the amount of attention this is getting, mostly because while playing it, I had an amazing time. =] Sanction for mod '08! Wait, what?
Hm a map being a mod. Rather confusing. I think it would be bias towards other maps and it would have all others locked until it becomes the only featurable map. You're suggestions are interesting but would provide some results that some may not enjoy.
looks very well forged, and can you stand on the shotgun wall or do you have to jump and grab it. and it looks like a good set of weapons and since there are no large empty spaces the splazer should not dominate the map....i think 5/5
I would h4x up forgehub and make her (sanction) a mod Hillary08 styles, but I dont think its the right thing to do. People might also become suspicious of me? Hey there buddy. The shotgun wall is to steep to walk up, so you have to jump to get the shotgun. By the way I moved the shotgun down a little bit from when the pic was taken. And yes you are right about the Spartan lazer. However if you have a teammate with the splazer ontol of base with your team mates covering him and distracting the enemy, you can splazer them pretty good. Its only 5 shots though :/
orly? thanks so much! Im very thankfull for all your support, again thanks for downloading, hope you have an exquisite time of happiness and enjoyment and pleasure and satisfaction and stuff playing this map. again. Thanks lololol ;D
This map appears to be somewhat underappreciated. Very nicely made and with some interesting little unique pieces to keep it fresh. From my limited experience it plays nicely and there is enough cover. I can see how anyone that only looks at the top screenshot might think there's too little cover, but the rest of the map, where most of the traffic runs, is nicely balanced. A map that apparently has had a lot of work put into it, even after the first playable version was finished. Good job.
Thanks lol, I got so annoyed at people saying there was no cover x] I just hit 100 DL's! wtf... Why no one DLing it. cmon you guys. DL, and all your wildest dreams will come true
You done a good job of making it Teh Master but i think there isn't enough weapons, thats all i got to say, this map is very good for all on all slayer tho.... Pro NZ Assassin
Hey bro :] trust me theres enough weapons, especially with BR start. I don't want to go over the top with weapons, IMO better to have to few than to many,
nice map. I really like the way u interlocked and the way u used those stairs for a bunch of reasons. The Map was very clean and deserves 5 stars. Great Job 5/5
^that was kinda spammy ^so was that Hehehe I'm thinking of possibly remaking the map leaving the middle section the same, so that the middle is the higher ground. What you guys think?