Sanction

Discussion in 'Halo 3 Competitive Maps' started by Mastar, Jun 19, 2008.

  1. Knight Kninja

    Knight Kninja Ancient
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    this looks very well thought out, and it looks like you actually understand how halo games play.. with the grenade holes and jumps. good work. i look forward to playing it, though i am wondering what gametypes you suggest.

    my one complaint is your very high power weapons to normal weapons ratio.. does that work well? otherwise great looking map 4/5
     
  2. Mastar

    Mastar Ancient
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    All gametypes work pretty well, though Slayer, KoTH, CTF and Oddball are probably the best.

    With the weapons, I thought about them quite alot, Have you played projectX by Tex and Shad0w viper? That map has pretty powerfull weapons, but the weapons are placed in areas that are dangerous, so its risky to get them

    I just realised that my map is kind of similar lol, the weapons tend to "Swap teams" a bit and I removed a spare clip or two for the more powerfull weapons.
     
  3. Bottlecap

    Bottlecap Ancient
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    I liked this. I remeber there were a few things that really poppe out. One being the very steep ramps that made you move more slowly going up but you could zip down them. And the middle jump, once you got it down it is awesome! I love jumping up through that crevice or slipping down throught it. And the slanted section by the needler, priceless. And I also am glad to see you added additional cover in the corners.
     
  4. Mastar

    Mastar Ancient
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    Yeah I was pretty pleased with myself for the Central Area Stair jump ;D

    and you CAN jump lots while running up the steep ramps, it makes you go a little faster, there are a few nifty little tricks one can learn for this map
     
  5. thesilencebroken

    thesilencebroken Jill Sandwich
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    you have some very interesting structures and rooms in this map. however, by far my favorite is "the mauler cave". also, the spartan laser resting on the stairs looks badass as well.
     
  6. Make a map

    Make a map Ancient
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    I like the look of your level and that staircase made with ilted double boxs.
     
  7. Mastar

    Mastar Ancient
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    The mauler cave would probably have to be my favourite part too, it just came together really well ^__^
     
  8. BASED GOD

    BASED GOD Ancient
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    Looks pretty good, without some of those weapons it could be an interesting MLG map.
     
  9. Tex

    Tex Ancient
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    woot woot

    LOOOOOOTS of pics!!!! hurraaaaay!

    where to begin about this map...

    well for one, it's not getting nearly enough attention...

    Allright, the overview = epic =]

    Slanted walls, new and original (in the way they are implemented)

    Mauler cave, looks ****ing sexy, the part i like most is how its partially domed, not completely =]

    Alleyway, yaaaaaaay ctf routes =]

    Sniper Hill, looks beautiful, and i love the "nade" hole, even though it looks like you just say that to cover up the fact that you didn't want to fill it in =P

    Central Area, Very Central rofl

    As for the gameplay, haven't had the chance, hope to soon though =]
     
  10. wiggums

    wiggums Guest

    great use with all the interlocking. great job
     
  11. Mastar

    Mastar Ancient
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    Lol yeah, at first I was like dammit... No wait YES! And the nade holes were born!

    Just kidding.. I had it planned all along
     
  12. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    very good CTF map, makes me sad how little attention it gets...

    as for the map itself, i love bouncing grenades off the big slanted wall, and jumping up those little holes (are they secret? did you fix them?) anyway, good job.
     
  13. Mastar

    Mastar Ancient
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    they are not a secret believe it or not I did it on purpose =]
    they work because the wall that is interlocked with the two stairs comes out the tiniest tiniest little incy nanometer, so that combined with the other wall being close on the other side. It lets you jump in and jump out. but if you crouch, you fall through
     
  14. Pwnography

    Pwnography Ancient
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    Looks fun, and good use of interlocking
     
  15. Jump4h

    Jump4h Ancient
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    very smooth interlocking but I am curious as to how the map plays. Aside from a few neat screens (like the mauler cave) I'd say this map could go either way when put into practice. Still, you have very smooth surfaces there.
     
  16. Mastar

    Mastar Ancient
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    That was kind of spammy =/

    I dont really get what you mean..

    Games will be evenly matched? (which is true)

    Or did you mean it could either be a good map or a bad map? =s

    Elaborate?
     
  17. BASED GOD

    BASED GOD Ancient
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    I still have yet to play this map. However, on 1 side of the staircase holes in the middle it is possible to get stuck. Did you fix that?
     
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  18. Combat P3nguin

    Combat P3nguin Ancient
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    i like this kind of map this is awsome nice interlocking
     
  19. Mastar

    Mastar Ancient
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    Lol its SUPPOSED to be like that x]

    you have to crouch to fall through.

    if you fall into the gap you either just jump out, or crouch and fall through to the bottom floor.

    If you are skilled you can jump, slide up, crouch, then jump through. Its super ninja way to get to the top ^__^
     
  20. Linubidix

    Linubidix Ancient
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    ah yes, I remember this. I dled it last week and forgot to comment.
    I liked that bit in the spot near the stuff, I like how it goes.
    Nah, I liked the steepness of bridges. THe middle area was very nice. No real problem with weapons or anything, I have concluded that Sanction was worth the download.

    Nice map.
     

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