Squid Squids got it right. The only type of canvas you can make on sanbox is one with all of the original items neatly stacked off to the side. You can get to work on that one though. It will be very helpful when we all get the map.
Would be useful to have a pile of objects for each separate floor, so we don't have to move them around.
Ok guys.. I updated the link. The canvas is done. Please DL and put in your file share. I am trying to get a lot of DL's.. I put two days of work into this canvas. I hope you all like it and I can't wait to see some of the awesome maps the FH community comes up with. MMP for the win!
nice canvas..once i get the ,maps, this will be the one i use, because i think that i would use the skybubble a lot and the other maps take up too much room up there, i probably wont use the crypt if i make any big maps. so good job!
This is probably a stupid question, but can anyone direct me to a map that has all the default Items in the Sky Bubble? I'd move them myself, but I'm too lazy and really don't want to spend the time doing it. **Edit** Nm, Mr. Foman123 over at Bungie.net has neatly stacked maps in all 3 zones.
Wow, I am surprised with all the info that is available on this forum that you would still ask this. If you delete the default items, you never get them back again. You will hit the object limit twice as fast as if you just moved the default items to another location.
Question here. Is there anyway to make a canvas identical to this but blocks the lasers and has unlimited budget? Or have you already done that?
soooo. what extacly does this do budget glitch or somethin lol i dont really understand these maps...
I'm still confused on why you need all the original stuff on the map to have a "true" or "real" or whatever canvas.
You know the object limit right? If you hit it, even if you have budget left and regardless of the item cost, it wont let you place the item. If you delete everything and place them all over again, you will hit the item limit much sooner than if you just move the original pieces around. I have found that just deleting everything other than the spawn points is often good enough.