Sacellum ============================== This is a re-make of Quake LIVE's Sacellum. I've payed close attention to detail whilst creating this map and believe this to be the closest you can get to the original with the limits of Forge World. Hope you guys have fun playing on it :] ============================== Weapons on map: Shotgun Concussion Rifle DMR x4 Assault Rifle x2 Magnum x2 Sniper Rifle Energy Sword Rocket Launcher Frag Grenade x2 Plasma Grenade x2 ============================== Powerups on map: Overshield Camo Powerup ============================== Pictures of the map: Blue's Base: Underneath Blue's base: Red's Base: Rocket Hall (underneath Red's Base): Map overview: ============================== Haven't really had time to test how objective games play on it but playing FFA is a blast :] ============================== EDIT: I included a thumbnail but it's not showing up Any ideas why? EDIT2:Thanks Shock Theta for fixing up my thumbnail problem EDIT3: Done some formatting to the thread and map has been updated to v3.2 which fixes a kill boundary issue and places down a spawn for a neutral flag which I had forgot to do :O
I like how maps are now starting to be posted that weren't obvious put together in one hour and never tested. Map looks interesting.
+10 for the rocket hall! Seriously, it's awesome. I was going through the screenshots thinking "yeah, this looks pretty cooZOMG TRONROKETS!" Simple, yet rad. I'll mark this for DL for when I get a new 360.
lol Glad you guys like my rocket spawn ^_^ I plan on re-making most, if not all, of Quake LIVE's maps. So if you have a map your dying for a re-make let me know and I'll see what I can do :]