S7 Line

Discussion in 'Halo 3 Competitive Maps' started by Mr Pokephile, May 17, 2008.

?

How is the map?

  1. Awsome!!

    45.2%
  2. Great

    32.3%
  3. Advrage

    16.1%
  4. Not too good.

    6.5%
  1. Linubidix

    Linubidix Ancient
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    This map has been constructed very well, but I dont really like it.
     
  2. Mr Pokephile

    Mr Pokephile Forge Labs
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    what don't you like about it?
     
  3. Bottlecap

    Bottlecap Ancient
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    Meh, it isn't one of my favorites either. It was built fairly well and the "train" idea was great but it just isn't a whole lot of fun. I just don't like these types of maps where everything is crammed into one small arena, but what are you going to do, not everyone likes everything....... NOT! Dude I don't see how anyone can't like this map! It is so cool. OMG there is nothing quite like teabagging some n00b and then a big box comes and slams into your face! Gosh, if I had a dime for everytime that happened..... i would have like a dollar cause it has only happened to my like ten times.
     
  4. TexturedSun

    TexturedSun Ancient
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    The Review Hub

    Map: S7 Line
    Author: Bl00d F1R3
    Reviewed by: TexturedSun


    Enjoyment : 7/10
    I did actually quite enjoy this map. But i think that is because i like smaller, enclosed maps, suited for 1-4 players. I think there are a few issues which hamper the overall score, which i will go into detail with in the subsequent sections.

    Balance : 5/10
    Spawning in a map such as this is ALWAYS an issue. Being so small there are, inevitably, going to be times where you spawn near someone or close by to an enemy. Your spawn placement (looking in forge here) needs some improvement i feel. From my experience double-barelling every spawn point can lead to easy spawn killing and often-times, predictability. You could do with having more single spawns in cover, uch as in the two open boxes where the BRs spawn, maybe even some more cover specific to spawning (although that can tend to ruin the aesthetics ... its a fine balance, i know. I'd also like to mention your lack of spawn areas. I can't stress enough how instrumental they are in forming an effective spawn system. Even one neutral one, covering the entire area would be better than none. Your weapon choices were okay, but to be honest, nothing too exciting, still they did their job well enough. I question the inclusion of a Sniper Rifle though, as well as the Shotgun, maybe a Mauler would have been better suited. Also, when we played (and when i've just went back into forge there) the red side gets a Plasma Rifle, while the blue side doesn't.

    Durability : 8/10
    This is your highest scoring area, as you utilised the invisible barrier at the top really well. Its impossible to get out of this map (i'm pretty certain). Unfortunately the spawn system brings you down, as well as the ease of camping. You could simply get the Shotgun and hide up inside the angled open boxes next to its spawn and insta-kill anyone coming past.

    Aesthetics : 4/10
    I'm going to be very harsh here, so don't take it personally. I love the idea, but your execution was, to be brutally honest, sloppy. You could have spent a bit longer neatening everything up and this would truly be a 8 or 9, but the map is filled with sloppy interlocking and gaping holes in the walls. You added some nice touches behind the fence walls and under the 'track', but it doens't forgive the walls, crooked stairs and often bumpy floor. I know you have the skill to make these areas looks excellent, you've showed it in the main station section, but like i said, a little more time spent could have improved your score greatly.

    Originality : 7/10
    The 'ultra-neat' fully-enclosed 1-4 player map genre is getting a bit stale, but there are always the exceptions which prove that it can keep on giving. But your extension of the 'Pallet Parade' (no, this is not a comparison to Pallet Parade) style train track is one i can't remember seeing before, so you do well with that.


    Overall
    : 6/10
    You created a good concept, with decent execution, but you have let yourself down in some key areas which could have helped excel this map.
     
  5. Mr Pokephile

    Mr Pokephile Forge Labs
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    Woot thanks man! never got a one of theese befour, Ill + rep you for the time you spent to do this, i really appreciate this. and yes lots of the interlocking is sloppy. anyways thanks thow :)
     
  6. OddWorld17

    OddWorld17 Ancient
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    im just geussing but did u get this of of gears of war? i cant think of the map name cuz this reminds me so much of it! Great job though!
     
  7. MattDGiant

    MattDGiant Ancient
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    I know there was some debate on this in earlier pages, but there still is a way to get a Warthog to be the "Train". Just create a gametype for the map and make it so that humans cant drive.
     
  8. Willmatic

    Willmatic Ancient
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    kinda reminds me of my favorite mission on gta where u rob a bank and eventually go to a sub rail and it was the coolest part d/l

    o and terminal which was also indeed quite ill
     
    #68 Willmatic, May 24, 2008
    Last edited: May 24, 2008
  9. Paulie Walnuttz

    Paulie Walnuttz Ancient
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    i love the train idea, brings back the old terminal memories, looks great
     
  10. Mr Pokephile

    Mr Pokephile Forge Labs
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    Thats what i based this off of.. i really wanted to make a map like it.. this one turned out alittle to small
     
  11. Absurdist

    Absurdist Ancient
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    A couple things that I have noticed:

    1st Might I suggest that you improve spelling ( in rare cases )

    2nd, this is the second really small and awesome map you have created. I know that Eviscerate is a larger map, and I think that is a better path to take, sticking to medium-large maps.

    And a final 3rd thing I have noticed is that you like to make small compact spaces after looking over you maps, might I also suggest expanding terrain to a more smooth motif?


    You are a map genius!! GENIUS!!
     
  12. PapaSmurf

    PapaSmurf Ancient
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    very well done im going to try it now
     
  13. SomeRandomGuy93

    SomeRandomGuy93 Ancient
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    Great map! I just love watching people get hit by the "train"...
     
  14. Randle Scandal

    Randle Scandal Ancient
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    ingenuity is a great idea! And this is a fantastic map anyway. Keep up the great work!
     
  15. BIGGnelson

    BIGGnelson Ancient
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    This looks like a great small map although i usually am not a fan of small maps i will give it a try
     
  16. Silent Deja Vu

    Silent Deja Vu Ancient
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    The pictures didn't work but the video did. The video sold me on it ill DL. one thing I would improve on is the RED/BLUE "base markers"(Active Camo/Overshields) maybe improve their location. Just my opinion though.. Great map 4/5
     
  17. FordCalvin

    FordCalvin Ancient
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    your pics are not showing.
     
  18. Bottlecap

    Bottlecap Ancient
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    Lol, all his pics aren't shhowing for all his posts. But if you haven't downloaded this, don't wait for the pics, just do it. Just watch out for that... erm.... train?
     
  19. sexy dude

    sexy dude Ancient
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    i can not see the pics but what the people befor say it sounds really good well done
     

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