The map Rupture was a map that I made awhile ago. This map is a map that has no specific gametype and can be played with most gametypes. It's an asymmetrical map that can support team or free-for-all gamemodes. Human Weapons/Vehicles: 2x DMR 1x Grenade Launcher 1x Rocket Launcher 1x Shotgun 1x Sniper Rifle 1x Spartan Laser 4x Mounted Machine Turret ---- 3x Mongoose 3x Warthog (Default) (1 is unusable) Covenant Weapons: 1x Concussion Rifle 1x Energy Sword 1x Focus Rifle 2x Needle Rifle 1x Needler 1x Plasma Launcher 2x Plasma Pistol 1x Plasma Repeater 1x Plasma Rifle 1x Spiker 5x Plasma Grenade
Somethings look really good but the fact that this map is plane gray make this look boring. I know its a big map but your not way up in the air so use the grass around you. I also think the building should go to cause to me its lazy forging and it keeps you from creating something one of a kind.
I think you could condense this map into a good 4 v. 4 space if you got rid of a lot of the open gray area. You have some nice strucutres, but there isn't enough of it in my opinion. Also, I agree that you should remove the building piece; regardless of how they're used, people just don't like them. That said, I do like a lot about this map, and may play it once before H4.
I only placed the building there to be a sight blocker and to add some design but if you don't like it can you give me some ideas to fill its place?