LAST ICONOCLAST submitted a new map: RUNOFF RAID - Husky Raid in a Reservoir. Read more about this map...
Hey I love the idea of collecting objects over the course of the game in order to create a dynamic playing experience! I don't get a fantastic sense of the map from the pictures, but it seems that if you really want to garbage collect, you could add a ton of movable objects or possibly scripts that "appear" to have collected things, such as timed fillings or w/e. I'm actually inspired to make a self-filling map now! BTW love that you used the sound fx! They seem to be a very clutch piece that not many maps really want