Run on Carfle kids

Discussion in 'Halo 3 Casual Maps' started by STR8 GR8 DNT H8, Jan 24, 2009.

  1. STR8 GR8 DNT H8

    STR8 GR8 DNT H8 Ancient
    Senior Member

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    WELCOME!
    this is my map
    Run on Carfle kids
    ^ ^^^^^^
    game type map
    So this is my second post to Forgehub.
    Hope you guys like it!
    ------------------------------
    Map Description
    Well the whole point of this map is for the humans to not let the zobies get through the course,garb the custom power up and kill them.
    Some long rounds some short.
    ------------------------------
    Player Trairs
    -----
    Zombies[people that run]
    color-Black
    gravity-200%
    speed-75%
    inf. ammo
    start with pistol
    can pick up weapons
    can betray
    sheild DON'T recharge
    regular shields
    -----
    Humans
    color-own color
    gravity-100%
    speed-100%
    DON'T have inf. ammo
    start with AR
    can pick up weapons
    can betray
    sheild DO reacharge
    regular sheilds
    -----
    Custom power up traits[only zombies grab it]
    color-black
    gravity-same
    speed-same
    inf. ammo
    2xOvershield
    invunerible
    -----
    HUMAN CAN't escape snipe zone...just saying
    -----
    Pictures!
    ----
    [​IMG] Zombie spawn



    [​IMG] Human spawn

    [​IMG] Human armory

    [​IMG] Mid field

    [​IMG] Custom to teleporter to kill humans

    [​IMG] Bubble and Flame grenade

    [​IMG] Flare

    [​IMG] Overview
    ------
    Action and tips pics!
    -----
    [​IMG] Boom head shot!

    [​IMG] Use of deployable cover

    [​IMG] Use of barrier

    [​IMG] WEE!!!...i can fly
    --------
    LINKYS!
    Gametype:http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=63889699
    Map:http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=63889654
    ------
    Thats all peoples!
     
  2. YourFriend ASD

    YourFriend ASD Ancient
    Senior Member

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    Really nice map i see how this will be fun for lots of people. looks great i'm going to download.
     
  3. pinohkio

    pinohkio Ancient
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    i dont understand the concept, it seems like there is a room with some sort of jail cells and an armoury(which is a no no here) and some random man cannons.
    2/5 and for v2 i suggest mmaking a map that people understand
    ps. what the heck is a carfle?
    edit: now that ive re read the post several times i see that this is like purple monster, except with a bigger play field, still a bad idea to put armourys tho.
     
  4. xPsychZerox

    xPsychZerox Ancient
    Senior Member

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    NEVER HAVE ARMORIES!! They just completely destroy the gameplay. Armories=No fun= :mad:
    Please make a v2 and only have like two sniper rifles. I also think the map needs improvement with the interlocking. I like the idea of the objective here. (sort of like purple monsters) but it could've been executed better. I'll rate it 2/5<=just because of the armory. Like I said before make a v2 and take my suggestions. keep forging
     
  5. MrSpi

    MrSpi Ancient
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    well i thoght the map looks great i think you will do good here at forge hub but i would fix the armorie i think one of the snipers, carbin and BRs on instent respown with unlimeted ammo
     
  6. AItius

    AItius Ancient
    Senior Member

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    It looks like a lot of fun, like a twist on foundry duck hunts. One thing I would change is the spawning points for the zombies. You should make a hallway in the back that connects to all of the boxes, so that the humans have no idea which one they will come from, so that they can't spawn kill them.

    The armory isn't bad in this map, though, because the humans are SUPPOSED to get those weapons to kill the zombies.

    Also, how are the zombies supposed to get to the powerup with all of those man-cannons and grav lifts?
     
  7. M1:K3

    M1:K3 Ancient
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    i think theres too many weapons
    :/
     
  8. whiizzle

    whiizzle Ancient
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    is it like duck hunt???,,but like where the ducks run at you? it looks pretty good
     
  9. STR8 GR8 DNT H8

    STR8 GR8 DNT H8 Ancient
    Senior Member

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    ohhh thank for that tip man great idea.i will for sure make a v2 using that tip
     

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