Dymex looks really cool from the three pics, but an overview would be nice. Cantines aesthetics are amazing, and looks like a good oddball type of map, and myazai looks small but pretty, aesthetics are well done, and looks like it could be played like forgotten wings map: Skyquest, only much smaller. nice job on all three, i give Dymex a 4.5/5, cantine a 4.5/5, and myazai a 4.25/5
You have a download from me for Myazai, I LOVE base on base maps! I think the middle area looks a bit open, but I'm guessing your weapons and equipment (although I hope there's none if there is I might delete it lol I hate it) change the gameplay from just trying to "BR" over to the other base. Although once in awhile thats fun to play anyway. I like your simple right angle turn layout design though.
Dymex looks amazing, but the download link comes up with an error for me. Is there any way you could fix the link? I'm surprised no-one's pointed it out yet. As for the other maps; Cantine seems like a mix between Tundra and Assembly, which is GOOD GOOD GOOD. Myazai looks a bit linear, but undeniably well managed, and perfect for conquest. You should really tweak Myazai for conquest specifically. You could call it Banzai or something