"Roundtown"

Discussion in 'Halo and Forge Discussion' started by Psychoduck, Jul 4, 2011.

  1. iTz Longshot

    iTz Longshot Ancient
    Senior Member

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    lol yes^

    This map was pretty fun to play on. Really amazing "turbine" that's in the map, that also can act as jump-ups. Sadly, during our games, i didnt grab the mongoose to drive through it like I did in the beginning process of it lol The power weapons were a bit crazy, cuz of the short timer :p but you have that fixed my now(i think). The only complaint i have is some screen lag. Would love to play this again guys.

    Edit: page 3, oh yeah
     
  2. timmypanic

    timmypanic Forerunner
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    This looks great, I haven't seen rock arches like this before and they really look good. The seven buildings will be interesting in koth & territories I think. I like the mix of structures and land and the rock arch really ties the buildings in with the natural surroundings. Looking forward to checking this out !
     
  3. Crysis1110

    Crysis1110 Forerunner

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    Wow the turbine looks sick anyways very cool map
     
  4. I3ush

    I3ush Forerunner

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    Cool turbine.

    ...

    The map really captures the feel of Ghost Town, especially the red base. However, it would look a lot better if you added roofs on your houses, assuming you have any budget left. :/
     
  5. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

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    A lot of the houses have rooves. We liked the open aired feel for some of them. We expiremented a lot with rooves on a lot of different buildings and this is what we decided on. Thanksfor all the comments guys.
     
  6. Eightball

    Eightball Forerunner
    Forge Critic Senior Member

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    After playing on this map, I really want to make something like it. Kind of an urban feel and assymetrical. I really liked the turbine and pipelines n stuff. Great work on this one, can't wait to see what name you come up with for it too.
     
  7. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    We've made some more adjustments to the map like moving the sniper rifle. I'm quite happy with FFA slayer right now, but we need to test 6v6 slayer and one-flag. I'm thinking 3 Plots and KOTH will be pretty fun on here also. About the roofs, like Erupt said we like the open-air feel. The buildings look wired from an aerial view without them, but in game it's nice.
     
  8. Spicy Forges

    Spicy Forges Ancient
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    That turbine is the sex.

    Show me next time Im on. I wanna see this bad boy.

    Also on a negative note I do not like how invasion looks on there. It does not look like it SHOULD suit invasion.
     
    #28 Spicy Forges, Jul 9, 2011
    Last edited: Jul 9, 2011
  9. cluckinho

    cluckinho Well Known
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    ^TBH, this. Invasion just looks weird on here. Though maybe I'm wrong I'll have to play it to find out.
     
  10. Eightball

    Eightball Forerunner
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    If you need testers man, hit me up. I'm also glad to hear you moved the sniper, as it seemed to be in a position that didn't work very well, IMO. It's always good to move things around to find what weapons fit places the best, but still keeping them from becoming to overpowered.
     
  11. guiltyspark412

    guiltyspark412 Forerunner

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    You should maybe put glass sails in the turbine, but anyways, looks amazing.
     
  12. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

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    There's already framerate down ththat line of sight, so glass and lights are a no-no. ^
     
  13. CyborgAnthro

    CyborgAnthro Forerunner

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    Sick turbine, also invasion on this sort of map is unexpected and intriguing. I have to say some of the outdoor areas look a little sparse though, making for a bit of a sprint-between-buildings feel. I am thinking especially of the rightmost areas of the last pic. Have you considered adding more rocks, cover/barricades or perhaps and truck to provide more filler material? Otherwise it looks like avoid the green and run to grey (Although I guess ghost town was like that and it played great). Anyway, awesome looking map, look forward release.
     
  14. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    At first glance, Invasion likely appears out of place on here. After all, it would seem out of place on any 4v4 map, however, this map wasn't just designed as a 4v4 map. Just as much thought went into Invasion's design on here as the competitive design. Sure, it's not a huge epic Invasion experience like Summit, but it is actually quite a bit of fun to play some 4v4 Invasion on here. It's also cool because you get to use weapons and vehicles that aren't available on the map in other game modes like the warthog and focus rifle.
     

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