Sandbox Reviation V3

Discussion in 'Halo 3 Competitive Maps' started by mefire66, Jun 22, 2010.

  1. mefire66

    mefire66 Ancient
    Senior Member

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    DOWNLOAD

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    BASIC INFO

    This map is an asymmetrical map that supports 2-4 players. The map is playable with teams, but is recommended that it is played without. The map supports FFA game-types such as slayer, king of the hill and oddball.

    WEAPONS
    • 4x Plasma Grenades
    • 3x Battle Rifles
    • 2x Needlers
    • 2x Covenant Carbines
    • 2x plasma pistols
    • 2x spikers
    • 2x SMGs
    • 1x Shotgun
    • 1x Brute Shot
    DOWNLOAD
     
    #1 mefire66, Jun 22, 2010
    Last edited: Sep 9, 2010
  2. LRMAN0989

    LRMAN0989 Forerunner

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    Looks good.... I'll probably get it just because it looks like it's a fun 1v1 map so I could play it with my friend.
     
  3. SVD Zero

    SVD Zero Ancient
    Senior Member

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    This looks like a lot of fun, I really like it. I never saw the first two versions, but after seeing V3, it sounds like I don't need to see the previous two, lol.

    Downloading as I type, and I'll check it out.

    EDIT: Smokin' Titty Cinnamon Jesus, this looks like a blast!!! I cannot WAIT to play it for real. Nice work, 9/10. Why not a 10 you ask? The shotgun spawn, you give one side a slight advantage to the shotty while the other side has to work harder for it. Other than that, very good map.
     
    #3 SVD Zero, Jun 22, 2010
    Last edited: Jun 22, 2010
  4. cluckinho

    cluckinho Well Known
    Senior Member

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    Enjoyment: This map was fairly fun to play a 1v1 on. I'm not sure how a 4 person FFA match would do though, but I can't really say because I haven't played with 3 other people. It was fun to jump around on for some reason. I got nade spammed quite a bit though, which well get to in balance.
    -7.5

    Balance: I really didn't feel that weapons on this map were placed to well, as were grenades. The shotgun was nicely placed, and I'm also glad that you made it have 0 spare clips, as I could really see it being very overused. I felt like we had nothing to really fight over, like some rockets or an Overshield to mix up the gameplay. An overshield in the middle would be perfect. On your weapons list it says that you only have 2 grenades and 2 plasmas, but during our test, I felt like I was constantly picking up grenades, as well as he spamming them at me. Make the grenades have a much longer respawn time. I also think it was too easy to get a BR. I know that you want to make some people happy, but it's not necessarily a good thing to put a BR near every spawn point. By my count you have 5 BR's, I think you should make it 3. The FX's weren't really to much of a distraction. Most people think that FX's don't belong on competitive map. They weren't too strong, but they gave a nice theme to the map. One more problem you should fix is the amount of Brute Shots. I kept dominating my opponent with them, and this map is way too small for two
    -4/10

    Durability: At first I thought this map was completely inescapable, but surprisingly it isn't. With some serious skill, I grabbed a Brute Shot and some nades, and I tossed the nade at my feet, then used the brute shot to go a little further, and I was out. You might be thinking I'm a ****, and that no one's gonna do that during gameplay. So that's why I'm only taking off two points.
    -8/10

    Aesthetics: I'm a fan of maps with a simple look such as yours, sortive Forerunner-Like. I did manage to find a few bumps around, but not too much to disrupt gameplay. The open center looks nice and well made.
    -6/10

    Originality: This map really doesn't bring anything new to the table, and it really is lacking some originality. But it isn't the most unoriginal map I've seen, so I won't be too harsh.
    -5/10

    Overall Score: 6.1
     
  5. mefire66

    mefire66 Ancient
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    @cart0graph Thanks for the feedback, I have now re-uploaded the map on my fileshare with a few changes that I have done. I removed the Frag grenades, since you already spawn with them. I removed one brute shot and replaced the other one opposite to the shotgun spawn. I added spikers on top of the bridge and plasma pistols on random locations. I also removed two BRs. The spawn duration has been increased for most overpowering weapons...
     

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