Revert

Discussion in 'Halo 3 Competitive Maps' started by Kiaffex, Jan 27, 2008.

  1. Kiaffex

    Kiaffex Ancient
    Senior Member

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    Hey guys,

    I've spent about a month (from start, break, finish), and I finally think it's complete. The map is called Revert, and I'll be entering it in the Podtacular Season contest.

    The map, obviously, is built in forge. Although not a direct remake, it has spirit from multiple maps in the past. Revert was built from a competitive standpoint, so I wanted to make areas of the map easy to call out, such as "the ramp" or "our bridge" and so forth.

    NEW: The map has three (!) different variants, the default, the hardcore, and the MLG.

    The hardcore - This build was made for those who want the default settings, but slightly tweaked with some MLG settings.

    The MLG - The MLG build is altered to support MLG game sets.

    You can download Revert here!
    For the other 2 variants, please visit my fileshare here!

    Slot 1 - Default Build
    Slot 2 - Hardcore Build
    Slot 3 - MLG Build

    See for yourself...

    A large view of the map... (From BR/Flare Tower)
    [​IMG]

    Another view of the map... (From Carbine/Ramp Tower)
    [​IMG]

    A Base...
    [​IMG]

    Some Irregular Weapons...
    [​IMG]

    [​IMG]

    Hardcore Variant
    [​IMG]

    Looks may be deceiving, as the map plays pretty well in a 4v4 setting.
    The irregular weapons (sentinel beam, fuel rod gun, plasma cannon, firebombs) were made to flow with the map design, while adding a twist to the gameplay.
    Just try them out, you will see for yourself.

    MLG Revert

    As I stated earlier, a new MLG variant of the map has been added. Here is a list of changes from the standard build to this build.

    • Weapons and Equipment replaced with MLG based weapon set. (overall)
    • Sentinel Beam replaced with Plasma Pistol
    • Flare replaced with Mauler, base maulers replaced with Frags
    • Fuel Rod Gun replaced with Sniper Rifle, 120 Respawn, 1 Spare Clip
    • Additional Crates added for ease of access into the Carbine tower
    • Shield Door removed
    • Plasma Cannon removed
    • Teleporter Boundaries removed

    This map variant, however, has not been tested and is liable to change. Please try it out and leave feedback.

    --

    Now if you can't put your finger on it, here is where Revert gets its "spirit" from...
    • Elevated Flag, Multiple Stairways into base - Tombstone
    • Middle lift, two middle towers - Midship
    • Elevated Power Weapon/Open Ramp - Beaver Creek (as to Rocket Launcher)
    • Connecting bridges, under base tunnel - Sanctuary
    I hope you guys enjoy it, and please leave feedback/comments. Thanks!

    ~Kia
     
  2. TrueDarkFusion

    TrueDarkFusion Ancient
    Senior Member

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    It needs tidied up a little. Some objects don't looked lined up and off center. :squirrel_rubberduck:
     
  3. Kiaffex

    Kiaffex Ancient
    Senior Member

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    Thanks for the feedback, if I could ask which objects in particular?

    would anyone be willing to help me fix it?
     
  4. ostemb0r

    ostemb0r Ancient
    Senior Member

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    i'll help you out mate, also up for playtesting the MLG settings
     
  5. ShadowSnip3r RC

    ShadowSnip3r RC Ancient
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    It looks like it would be a lot of fun. Like TDF said though I'd fix those objects before I dl. Thanks and good job. Hooray Sentinal Beam!
     

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